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Image Plane Setup for 3D Game Character Modeling (Autodesk Maya)
https://i.ytimg.com/vi/OcYB5_H8elw/hqdefault.jpg Level = Intermediate This tutorial is to demonstrate the method for how to effectively setup the image-reference plane for character modelling. source
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Blender 2.72 Tutorial – GPU-Beschleunigtes volumetrisches Rendern in Cycles [German / Deutsch] [HD]
https://i.ytimg.com/vi/J9kmSDUcJ9k/hqdefault.jpg Blender Tutorial #16 | Intro überspringen: 0:15 Deutsch / German | Noch Fragen? Einfach als Kommentar posten! Heute: Wie render ich volumetrische Materialien in Blender Cycles? Wie render ich Volumen mit meiner GPU? Mit der Grafikkarte in Cycles volumetrisch Rendern. Was kann man mit volumetrischen Materialien so anstellen? Volumetric Rendering in Blender Cycles Version…
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Maya Tutorial: Lets make a Minion, Part 1
https://i.ytimg.com/vi/3nagbK58yGE/hqdefault.jpg A Maya beginners guide to creating a minion from Despicable Me This part includes: Project creation Basic body construction Please note: I do not like to give exacts… please experiment source
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01 — Tutorial de modelado para Impresoras 3D con Blender — Introducción
https://i.ytimg.com/vi/TGM58KiL2Mo/hqdefault.jpg Primer vídeo propiamente dicho de la serie de microvideotutoriales sobre modelado con Blender 3D para impresoras 3D. En este vídeo haré una introducción sobre el programa. Música: Peter Locke — Happi — https://soundcloud.com/unclebibby47/happi Cream K.K. –RoleMusic — Enthalpy — https://soundcloud.com/creamkk/rolemusic-03-enthalpy-mp3 source
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Materiales y Texturas : Hypershade | Tutorial Maya 2016 – #132 (Animación 3D en español)
https://i.ytimg.com/vi/zp1iPkOFcJ4/hqdefault.jpg Hypershade, Materiales y Texturas Básico | Tutorial Autodesk Maya 2016 en español. ▶ Versión premium: Suscribete para estar informado Saludos y te invito a que te suscribas a las noticias del club en http://escardo.com/suscripcion-club Siguenos en facebook: http://www.facebook.com/tutoriales.maya.3D En este tutorial el profesor Víctor Escardó te muestra los tipos básicos de materiales en Maya…
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Recreate the Starcraft 2 Logo in Blender
https://i.ytimg.com/vi/gm6-qmrYIFU/hqdefault.jpg Blender Tutorial: http://www.blenderguru.com/recreate-the-starcraft-2-logo/ In this tutorial you will learn: -How to use area lamps effectively -How to quickly UV unwrap text -When to use an orthographic camera -How to imitate complex lighting using textures source
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Maya 2011/2012 Basic Animation Practice with a Pre-Built Rig Tutorial by Stuart Christensen
https://i.ytimg.com/vi/XwuO_3Kt1iQ/hqdefault.jpg A well rigged model makes the animators job a pleasure and in this tutorial by Stuart Christensen, you will be up and running in no time with the basics of animating with the help of Auto Keyframing and a wonderful rig called the Metalfly 1.0.0 created by Abid Devecha. You will first have to…
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Intro to Blender 3D, Environment – Modeling Part 1
https://i.ytimg.com/vi/GDfl2VLGcMk/hqdefault.jpg In this tutorial for Blender 2.7, we begin the process of modeling an environment, creating objects for a living room. (Sorry for the loud volume on this one; has been adjusted for future sections 😛 ) source
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Autodesk Maya: Rendering An Animation
https://i.ytimg.com/vi/kxoNO3hZbd0/hqdefault.jpg In this tutorial you will learn how to render out your animation into images and put them together to make a video, thanks for watching and hope it helps. source
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Blender 3D Cycles 2.63 Tutorial: Speedy Ambient Occlusion and BVH Basics
https://i.ytimg.com/vi/MDCut1SXs_4/hqdefault.jpg Hi YouTube, This tutorial shows how to use cache BVH to speed up render time. It also slightly touches on Ambient Occlusion in cycles. I found this information quite useful. Remember the Image Lucidity Graphics Medicine bottle is very simple geometery. BVH’s store this. If no object physically moves it is not required but…