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Blender Tutorial: Ink Drop in Cycles
https://i.ytimg.com/vi/iw8hj2Uycvk/hqdefault.jpg .blend and text version: http://www.blenderdiplom.com/en/tutorials/all-tutorials/615-tutorial-ink-drop-effect-with-cycles.html Learn how to create a modern ink drop or ink in water effect using Blender and the Cycles render engine. — Website: http://www.BlenderDiplom.com Twitter: https://twitter.com/BlenderDiplom Facebook: https://www.facebook.com/BlenderDiplom source
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3D Modeling Head From Reference Maya 2016.
https://i.ytimg.com/vi/ikV28UJcCvE/hqdefault.jpg This is a beginner’s tutorial for modeling a head alone (no body) using photo references. Please note that this modeling process is just for following a reference and not for video game. There are many approaches to 3D modeling. You can start with a cube, add edge loops and model that way. I like…
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demons head sculpting blender 3d
https://i.ytimg.com/vi/OvuDwdF_psQ/hqdefault.jpg Скульптинг Демона. Часть 1-1 (голова).. Demon’s sculpting in the Blender. . Part 1-1 (Head) Часть 1-2/Part 1-2: http://www.youtube.com/watch?v=OsI4MvSRuvo Music by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/ Tracks used: Agnus Dei X All This Black vortex Constance Dragon and Toast Echoes of Time v2 Egmont Overture Final Count Halls of…
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Cartoon House 3d modeling tutorial in Autodesk maya
https://i.ytimg.com/vi/AWF7KvvfNvE/hqdefault.jpg Cartoon House 3d modeling tutorial in Autodesk maya, I think it’s can be help for beginners 3d modeler and 3d games designer. if you like my tutorials please subscribe my YouTube channel for support me: http://bit.ly/AbuHenaSubscribe Software: Autodesk Maya 2014 Modeling Type: Polygon Modeling 1. Water well 3d modeling tutorial in Autodesk maya http://youtu.be/4iOaTyIkiSo…
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How to Create a Realistic Earth in Blender
https://i.ytimg.com/vi/6GLIbPKpgQ4/hqdefault.jpg Blender Tutorial : http://www.blenderguru.com/create-a-realistic-earth/ In this tutorial you will discover how to: Use color, bump and specular maps Add clouds and atmosphere Use material nodes to create city lights in the darkness source
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Facial Rigging Tutorial
https://i.ytimg.com/vi/0_0quIDxlOw/hqdefault.jpg email: addyb1991@hotmail.co.uk Here’s my first ever tutorial on how to create a facial rig using Autodesk Maya. In this video i cover creating and adding blend shapes, the joint tool, eye constraints and the set driven key tool. email: addyb1991@hotmail.co.uk source
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Blender Tutorial #1 – Grundlagen und Modelling [German][HD]
https://i.ytimg.com/vi/pDS5zkqT0Ls/hqdefault.jpg Da ich jetz doch schon einige Zeit mit Blender arbeite und es im deutschsprachigen Raum leider wenig qualitativ gute Tutorials gibt, wage ich mich jetz an eine Tutorialserie für intressierte ran. Homepage Playlist: https://www.youtube.com/playlist?list=PLhcAjyEuz3Q7uWr-jtH9uEw82tioUxOwI source
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Avatar presentation at Autodesk University
https://i.ytimg.com/vi/HmPitTWKudI/hqdefault.jpg http://www.autodesk.com/modernpipeline Academy award winning producer Jon Landau talks about how Autodesk’s Digital Entertainment Creation tools were essential elements in the creation of Avatar at Autodesk Univeristy 2009. Avatar producers and their production teams used Autodesk Maya and MotionBuilder to pioneer many virtual filmmaking techniques that are now making their way into leading feature films…
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Blender 2.71 Tutorial – Cycles Smoke and Fire Explosion
https://i.ytimg.com/vi/lYTVOdcgyP8/hqdefault.jpg In this tutorial I demonstrate a simple set-up and application for Fire and Smoke in the Blender Cycles Render engine. Intro music by Sardi (me) Result here – http://youtu.be/arHwesNt85Y Sample Blend file here – https://drive.google.com/file/d/0Bzb8oGli1ADDLV9jVnFjY1llZjQ/edit?usp=sharing source
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Animating a Cartoon Burglar Scene in Maya #Part 1
https://i.ytimg.com/vi/ailLTiK_I1c/hqdefault.jpg his tutorial takes you through the process of creating a cartoon-style 3D character animation in Maya. We’ll discuss the concerns of cartoon exaggeration in 3D animation, planning the animation and the importance of reference, creating and modifying your character, creating custom props for your scene, the creation of key poses, animating the root and…