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Blender 3D Tutorial – Beginners, Point to Point Modeling & Face Loops (4) by VscorpianC
Blender open source software; this tutorial shows how to easily add topology to fill in basic face loops. VscorpianC Blender 3d modeling and animation program … source
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Blender Eye (Cycles Render)
This is just a quick tutorial on how to make a more realistic looking eye in Blender while using the Cycles tutorial. Check out my work on Deviant Art … source
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Basics of Motion Tracking Part #1 – Blender 3D – 2.63 – Linux
http://filmsbykris.com For help: http://filmsbykris.com/irc FaceBook: https://www.facebook.com/pages/Films-By-Kris/225113590836253. source
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Blender 3d Tutorial – Beginners, Model Low Poly Boxing Gloves by VscorpianC
Blender 3D Modeling & Animation; Beginners model a pair of boxing gloves, basic intro to add material, texture, mark seams, uv unwrap, texture paint, add mask … source
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Blender 2.7 Tutorial – Sich selbst ein Intro machen [Part 2] [German / Deutsch] [HD] [Cycles]
Blender Tutorial #16.2 | Intro überspringen: 0:14 Dies ist der 2te Part! Zum ersten Part: http://youtu.be/-CpYBjn2H_8 Hier gibts das Template zum Video: … source
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The best blender demo reel film 2013
Music by Jan Morgenstern. Released under CC-BY-NC-ND License. Contributors (in order of apparence, with duplicate removed): Babioles – Mathieu Auvray … source
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Blender Game Character Sculpting 1 of 27
Support these tutorials at Patreon: http://bit.ly/SupportDarrinLile Let’s begin a new Blender character creation series focusing on creating a game character to … source
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Blender 3D – squishy balls With Cycles – Tutorial Result
Tutorial Link : http://3dvideotutorials.blogspot.com/2011/10/simulating-rendering-squishy-ball-01.html Blender 3D – squishy ball simulation effect rendered with … source
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3D İntro Yapımı [Türkçe Anlatım]
Blender İndirme Linki: http://www.gezginler.net/indir/blender.html İntrolar: 1.http://bit.ly/1YHbx8g [https://youtu.be/yfMHHcrZ7p4] 2.http://bit.ly/1Ovhjow … source
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Blender 2.6 Tutorial 13 – Bones & Rigging 101
In this video I show you how to add bones to create a skeleton (armature), and how to make that skeleton influence a character mesh. source