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Autodesk Maya 2011 software — Dynamics & Effects Overview
https://i.ytimg.com/vi/tYCgtoxgLXY/hqdefault.jpg Maya software offers innovative dynamic simulation features to help you create stunning effects. Learn about the features in Autodesk® Maya® 3D animation, modeling, visual effects, rendering, and compositing software: http://www.autodesk.com/maya-features source
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Maya Grundlagen Tutorial Deutsch Part 1
https://i.ytimg.com/vi/SJdPY56RmqY/hqdefault.jpg Wenn ihr mehr von mir sehen wollt, folgt mir auf Facebook: https://www.facebook.com/M0ritzG Ich erkläre euch Maya von Anfang an. source
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Number 6 for 36daysoftype – Making of – Blender Timelapse

https://i.ytimg.com/vi/Q9kVxMljjG8/hqdefault.jpg Making of Number 6 for the 36daysoftype Challenge. Modeling, Texturing, Lighting in Blender – Post-Production in Adobe Photoshop Prints available here: https://society6.com/alperdostal Whole Project: https://www.behance.net/gallery/50878323/36-Days-of-Type-2017 Find me here: https://www.instagram.com/alperdostal/ www.alper.at About the Challenge: The Project Music: Karim Ouellet – La mer à boire source
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Speed Modeling Pikachu in Maya
https://i.ytimg.com/vi/DGw3vCfLLO0/hqdefault.jpg Speed Modeling Pikachu in Maya The Pikachu Model available here http://www.turbosquid.com/3d-models/pokemon-pikachu-3d-model/830717 source
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MAYA 2017 CHARACTER FACE RIGGING TUTORIAL – BASIC JOINTS AND SKINNING
https://i.ytimg.com/vi/L8DZRsJU16U/hqdefault.jpg This MAYA 2017 FACE RIGGING BASICS TUTORIAL covers the solid foundational topics every character face rigger needs. Topics covered: Creation and placement of joints to create proper animation. Synching our topology with our joints for ideal deformation. Animating our joints to create emotion poses. Painting skin weights to ensure proper deformation and animation of our…
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Box modeling Hiro Hamada – Big Hero 6 (Autodesk Maya)
https://i.ytimg.com/vi/hK0h8PI2zig/hqdefault.jpg Box modeling Hiro Hamada from Big Hero 6 Speed Modeling video – Autodesk Maya BASIC head model only Human head model *** LINK TO REFERENCE IMAGES at the top of my channel page – Box modeling head shape – switch to edge modeling around the eye and mouth area Enjoy! 🙂 source
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Easy Hand Modeling Tutorial in Maya
https://i.ytimg.com/vi/vRchh9ye7TY/hqdefault.jpg This is my very simple hand modeling workflow. Using just box modeling and simple polygon tools in Maya 2016. Support me on Patreon: https://www.patreon.com/acheparev Download a Trial of Autodesk Maya: http://www.autodesk.com/products/maya/free-trial Download Free Maya for Students: http://www.autodesk.com/education/free-software/maya https://www.facebook.com/crashingmaya Background Music: Fly Inverted Past a Jenny by Chris Zabriskie is licensed under a Creative Commons…
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3D Modeling Head From Reference Maya 2016.
https://i.ytimg.com/vi/ikV28UJcCvE/hqdefault.jpg This is a beginner’s tutorial for modeling a head alone (no body) using photo references. Please note that this modeling process is just for following a reference and not for video game. There are many approaches to 3D modeling. You can start with a cube, add edge loops and model that way. I like…
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Prezi Like Presentations with Blender 3D – Part #1

https://i.ytimg.com/vi/I3vMSDxmhQw/hqdefault.jpg Create Presentations like those on Prezi.com with Blender 3D (Keeping it Open-Source) http://www.FilmsByKris.com http://prezi.com/ source
