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存在の境界 / Division of Existence (3DCG Animation Project using Blender/NPR Freestyle)

https://i.ytimg.com/vi/mJRWbScYRj0/hqdefault.jpg [ PATREON PAGE ] – https://www.patreon.com/TeamXGN [Blogger] – http://www.blenderxgn.com/ [Twitter] -https://twitter.com/BlenderXGN [Facebook] – https://www.facebook.com/Divisionofex… [Art Station] – https://www.artstation.com/artist/davemg [Music] – IRON ATTACK! http://sound.jp/ironchino/attack.html Title : 存在の境界 English : Division of Existence Romaji : Sonzai no Kyoukai Genre : Horror , Action , Military , Sci Fi Language : English , Japanese Film Duration :…
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WORKING PROGESS AUTO RENDERING LIGHTNING AUTODESK MAYA
https://i.ytimg.com/vi/AYn4vVRRhlM/hqdefault.jpg source
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Modeling in MODO
https://i.ytimg.com/vi/nLxAsvsORMg/hqdefault.jpg Engineered for speed and creativity, MODO’s flexible modeling tools are ideal for both precision modeling and freeform organic tasks. Find out more about MODO here: http://www.thefoundry.co.uk/products/modo/ Video by Andy Brown source
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I GOT MY SCUBA LICENSE

https://i.ytimg.com/vi/jL8KBqD6WNU/hqdefault.jpg Thanks to Kurabesi Nusantara Dive School and Mr. Yudhi “Pak Guru” Mahendra for all the knowledge and experience music: Trouble by Memorecks source
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Ashish Azad 3D Modeling and Texturing Showreel 2017
https://i.ytimg.com/vi/fbQuZaAFRbg/hqdefault.jpg Every model is made and textured by me(Ashish Azad). Every model has its maps as shown in the video. Every model is Extreamly low poly|(best for games). Normals are baked in Autodesk MAYA and Adobe photoshop. Software used Autodesk MAYA,Photoshop and Adobe After Effects. source
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Cinema 4D I Chapter 10 I Modelling the Motors I Part 4
https://i.ytimg.com/vi/CVwq3CIHI6c/hqdefault.jpg source
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Animating the Gremlin Character with Autodesk Motion Builder and Kinect Mocap
https://i.ytimg.com/vi/EwjUM0T6dpY/hqdefault.jpg Truebones .BVH motions work perfect in the following programs: Poser, Daz3D Genesis 1 and 2, I-Clone X-Change, 3DSMax Biped, iPiSoft, Secondlife, IMVU, Blender, Lightwave, Hash, Ikinema, Bvhacker, Mixamo and more.. Truebones also come with compatible .FBX files for GAME animation developers that use the following programs: Unity3D Mecanim, Unreal Engine, Autodesk MotionBuilder, Maya, Mixamo,…
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Spin_ROYA – Character Creation – sculpting/texturing (Blender & Substance Painter Timelapse)

https://i.ytimg.com/vi/iGgh7J13Vtg/hqdefault.jpg Spin_ROYA – Character Creation – Modeling, sculpting, texturing, rigging (Blender & Substance Painter Timelapse) Hi guys 🙂 this is a new series of timelapses 😀 Character Creation. Heres final render : https://www.facebook.com/Hokiroya/photos/a.561299973939763.1073741825.349856758417420/1261150987287988/?type=3&theater Software : Blender and Substance Painter Work time : 2 days Rendertime : 1 hour source
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Rhino Rider 3D Speed Sculpt, timelapse and turntable by Cyrille Dethan
https://i.ytimg.com/vi/HwmT7PNhgYQ/hqdefault.jpg Cyrille Dethan is a Freelance Concept Artist from Paris, France. In this post you will see Rhino Rider 3D Speed Sculpt, timelapse and turntable by Cyrille Dethan. Done in Zbrush, renders and turntable in Keyshot. Youtube: https://www.youtube.com/channel/UCzFhrEcR8PPzZiWeC5zh2Ew Youtube: https://www.youtube.com/user/CyrilleDethan/ 3d art, zbrush, zbrushtuts, cg art, 3d modeling, zbrush sculpting, zbrush tutorial, tutorial zbrush, zbrush…
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The Real Jackpot (Sahasam)
https://i.ytimg.com/vi/J_WfJcnjQbU/hqdefault.jpg The movie story deals with a Pakistani Archaeologist Dr. M. Alam Siddiqui after seeking permission from the Government of Pakistan starts researching about the hidden treasure of King Kanishka whose treasure map is hidden in an old box whose key is a Garuda Locket which was last seen in the research books of David,…