-
Aula Modelagem 3D (Maya) – Menino Fantasiado de Dragão (01.06.2012)
https://i.ytimg.com/vi/Blsl8ZVFkE0/hqdefault.jpg Aula realizada no 1º semestre de 2012 na PUCPR no curso de Design Digital sobre técnicas básicas de Modelagem 3D digital de personagem utilizando software Autodesk Maya e Adobe Photoshop. Como trabalhar com o model sheet aplicado a planos ortogonais para referência de modelagem. Construção da forma básica e análise das edges para inserção…
-
Blender 3D tutorial – A way to model a fan or a marine propeller
https://i.ytimg.com/vi/gd6ZeUuUQnk/hqdefault.jpg NOTE — My name is Francesco M., I’m the author of the text (and video, which I published on my Italian YT account, with my own voice) of this tutorial, but, since my English is “not-that-good”, I asked an English girl (Ede H.) to rec her voice on it 🙂 I hope you like…
-
Modelagem 3D de personagem no Maya (parte 1)
https://i.ytimg.com/vi/F-oHCeH0hw8/hqdefault.jpg Algumas tecnicas usadas de inicio para reconstruir um personagem 3D apartir de uma fotografia 2D. Infelizmente, tive que dar uma aceleração em algumas cenas, porém, basicamente, expliquei em diversas cenas as utilizações do programa e como se faz. Qualquer pergunta, faça embaixo. source
-
Tutor4u Tutorial Result, Robot Animation Cycles Blender
https://i.ytimg.com/vi/bTgL8mBVuEw/hqdefault.jpg My result after following a tutor4u tutorial. I will post som tutorials soon too. 😉 source
-
Basic bipedal character rigging setup in Maya – Part 3 of 8
https://i.ytimg.com/vi/NijKAkJ1-4g/hqdefault.jpg Support me on Patreon! so I can support you! https://www.patreon.com/jamietelford In this tutorial series you will learn a basic way to rig a bipedal character. Stepping through the joint creation process through to the creation of IK an supporting animation helpers.. this tutorial ends in a basic rundown on how to paint skin weight…
-
TUTORIAL MUDANÇA DE CÂMERA NO BLENDER 3D
https://i.ytimg.com/vi/7kTd1evfOaA/hqdefault.jpg Tutorial de mudança de câmera antes e durante a animação no blender 2.59. source
-
UV Mapping in Autodesk Maya 2015
https://i.ytimg.com/vi/Ij3DafX02E8/hqdefault.jpg SCROLL DOWN FOR OUTLINE… Skill Level: Beginner to Intermediate. Duration: This is an in-depth 1hr 46 minute training video. In this tutorial we’ll be taking a close look at UV mapping for polygonal geometry which is required for assigning 2D textures to 3D models. We’ll look at a range of geometry types from primitives…
-
Reducing Caustic Noise in Blender Cycles
https://i.ytimg.com/vi/4-yCJlcXjOg/hqdefault.jpg Learn how to reduce noise and fireflies with caustics in Cycles http://cgcookie.com/blender/2013/01/14/reducing-caustic-noise-blender-cycles/ In this quick tip learn how to use the Light Paths node in Blender’s Cycles render engine to drastically reduce noise and fireflies when rendering with caustics. Normally caustics cause a lot of noise, and thus require a high number of samples…
-
Maya tutorial: Filling a container using a volume emitter | lynda.com
https://i.ytimg.com/vi/20roxUI1bYI/hqdefault.jpg This tutorial shows how to fill a container with particles using a volume emitter in Maya. Watch more at http://www.lynda.com/Maya-tutorials/Liquid-Simulation-Maya/122470-2.html?utm_campaign=20roxUI1bYI&utm_medium=viral&utm_source=youtube. This tutorial is a single movie from the Liquid Simulation in Maya course presented by lynda.com author Aaron F. Ross. The complete course duration is 2 hours and 31 minutes and shows how to…
-
Blender Tutorial: Stone Brick Wall
https://i.ytimg.com/vi/fgt-hGAscwk/hqdefault.jpg A tutorial on modeling a very detailed brick or stone wall extremely fast using Blender’s powerful sculpting mode. In the tutorial you will learn how to: 1. Model a stone brick base mesh from a rectangle primitive. 2. Enable sculpt mode. 3. Quickly sculpt a high poly count, detailed stone brick using Blender’s Dyntopo…