Category: Rendering

  • maya 3d engine rigging

    https://i.ytimg.com/vi/mALY5mCjWCk/hqdefault.jpg This is a 3d model of a engine created in autodesk maya.It shows the working of a engine through 3d animation. The link to the tutorial is… https://www.youtube.com/watch?v=KbYXfHNcllg all copyrights belong to Aditya Bhargava. source

  • Blender Cycles Subsurface Scattering Tutorial

    https://i.ytimg.com/vi/h8sf4JgFMYM/hqdefault.jpg In diesem Video zeige ich euch die Bestandteile von Subsurface Scattering in Blender, dazu zählen Subdermal, Epidermal und Backscattering. Wir werden einen Nodezweig im Node Editor bauen, um diese Bestandteile zu verknüpfen und einen realistischen Skin Shader in Blender Cycles erstellen. source

  • Maya tutorial 5: Create FK controls for your rig

    https://i.ytimg.com/vi/GIBRChRlfSs/hqdefault.jpg In this tutorial i show you how to create fk controls with just some clicks using my rig help window that you can download for free. Download for free in: http://www.creativecrash.com/maya/downloads/scripts-plugins/character/c/rig-help-window source

  • Blender 3d: UV Unwrapping / Texture Painting with Masterxeon1001

    https://i.ytimg.com/vi/djhQ6-XK5Cw/hqdefault.jpg Check me out sometime! https://gumroad.com/masterxeon1001 http://www.patreon.com/masterxeon1001 https://masterxeon1001.com/ https://www.artstation.com/artist/jerryperkins1447 PumaGirl’s PhotoAlbum PumaGirl In this video I go over roughly the texture painting process and map baking in Blender. I also cover spec, gloss, AO, normal, and cavity maps. How to bake them. How to use them and how to fine tune them in an external…

  • Autodesk Maya Tutorial: Set Driven Key

    https://i.ytimg.com/vi/0yUi9FArNBw/hqdefault.jpg Remember, any shape or object you’ll make a controller act as a driver and the object on which the action is to applied will be driven. source

  • The Secret to Creating Realistic Grass

    https://i.ytimg.com/vi/sq9UDQzXJmA/hqdefault.jpg Blender Tutorial: http://www.blenderguru.com/the-secret-to-creating-realistic-grass/ This 22-minute video tutorial will teach you how to: ◦Control particle strands ◦Save on render times by using child particles ◦Evenly distribute flowers across a plane ◦Effectively use the colorband feature ◦Make a field of uniform strands appear ‘lumpy’ source

  • Create a Water Splash in Maya 2015 with Bifrost

    https://i.ytimg.com/vi/TR1nF7-7d0o/hqdefault.jpg In this tutorial I will explain how to create a water splash in Maya 2015 using Bifrost. If you decide to bath render this animation I would love to see the end result 🙂 source

  • Blender Absolute Beginner Tutorial: Episode 4

    https://i.ytimg.com/vi/5tG2wSNCBmE/hqdefault.jpg How to construct a simple house and view it in Cycles render. Introduction to extrude, occlude geometry, pivot points, and light-emitting materials. Playlist: source

  • 3D Autodesk Maya 009 Modelado curvas y superficies Nurbs 002

    https://i.ytimg.com/vi/zSgI_4NmrX4/hqdefault.jpg Terminamos con las opciones de creación de superficies Nurbs en Maya y comenzamos a ver las posibilidades de las herramientas de edición de superficies Nurbs. Desde Bevel y Birail para generar mallas de carácter suavizado, hasta Booleanas y proyecciones de curvas. Unas cuantas herramientas mas, que con toda seguridad, complementaran nuestras necesidades artísticas y…

  • Cycles Tutorial Series – 1 – Notes

    https://i.ytimg.com/vi/2Q5fC6LjsNY/hqdefault.jpg Donate: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=6D92D2AYNTWK2 Hello guys, In this blender cycles tutorial we will be going though what you need to have before diving into blender cycles Homepage http://www.blenderartists.org/forum/ http://www.nvidia.com/Download/index.aspx?lang=en-us http://graphicall.org/ source