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Modeling a wolf in Blender 3D tutorial – Part 2
https://i.ytimg.com/vi/6Qt340drEqE/hqdefault.jpg In this part 2 tutorial you will learn how to continue modeling the wolf and realign the polygons to make the wolf look a bit better. NOTE: Not a beginner tutorial, but if you have any question, leave a comment.. source
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3D Maya rigging basics – Joints, IK handle, Controls and Bind Skin
https://i.ytimg.com/vi/A12gtS4oOgo/hqdefault.jpg How to create a joint system with IK handle and control, then attach joints to skin. For more tutorials, please visit www.dbdaishu.com source
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Blender Cycles Tutorial -How to Reduce Noise and Speeding up Your Interior Scene .
https://i.ytimg.com/vi/YVN2-VUNFac/hqdefault.jpg In this Tutorial You will learn how to Reduce Noise and Render Faster in Blender Cycles Render Engine. For Blend File- http://nilblender.blogspot.com Free Blender Models, Animations Tutorials. source
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Maya 2011 Reattach Missing Texture Files to 3D Models Tutorial by Stuart Christensen
https://i.ytimg.com/vi/45VxaCj-faA/hqdefault.jpg The task of sorting out texture files that belong to 3D models you can buy or download for free can be confusing but in most cases it’s a simple process that you don’t need to fear! There are a few things you need to know about the procedure and this tutorial by Stuart Christensen…
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Blender 3D Tutorial – Animating Bouncing Balls the Easy Way by VscorpianC
https://i.ytimg.com/vi/XI5AwUwNcTY/hqdefault.jpg Blender is open source software, this beginners tutorial shows how to use Blender to animate a bouncing basket-ball using squash and stretch to make it more realistic.. VscorpianC Blender 3D modeling and animation software can be downloaded and used freely. source
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Digital Tutorial Human Face Rigging in Maya 20
https://i.ytimg.com/vi/RmOWetLVny4/hqdefault.jpg Digital Tutorial Human Face Rigging in Maya source
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Disolving a Madza (with Blender 3D)
https://i.ytimg.com/vi/6bTZzcWpeHA/hqdefault.jpg This is a slow breakdown and build up of a Madza V8 animated and rendered in Blender, using the internal rendering system. The Madza model is provided by Blender Guru. http://www.blenderguru.com/ I’ve made this animation a few months ago. source
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Autodesk Maya – Začínáme
https://i.ytimg.com/vi/otLJx4PlUFc/hqdefault.jpg DALŠÍ INFO V KOMENTÁŘI Vím že asi spousta lidí tohle dokáže i intuitivně, ale snad to někomu helpne. Spíš bych to viděl zas jako takové pokusné video… (nikdy jsem to hold nedělal a asi jsem se měl na to předem připravit 🙂 ) Třeba už nějaké takové video existuje (a pokud jo tak bude…
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Tutorial: How to Model Geometrically Correct (Involute) Gears in Blender
https://i.ytimg.com/vi/DqBOva04lcE/hqdefault.jpg Creating a pair of geometrically correct mating gears is not exactly a trivial task. The sides of gear teeth are not curved arbitrarily. Most real-life gears use a mathematical curve, called “involute curve” to keep the pressure vector between the teeth constant. This tutorial will teach you how to crate a pair of perfectly…
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Maya 3D – Dynamic (New Training) – Part 5. nCloth and nParticle
https://i.ytimg.com/vi/wBp9npUlxxk/hqdefault.jpg source