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Blender Animation Compilation [Fun with planks, gravity and destruction]
Compilation of [SLOMO] Blender Game Engine 3D Animation Sequences. LIKES HELP US MAKE BETTER VIDEOS! LEAVE A LIKE OR SUBSCRIBE/COMMENT TO SHOW YOUR SUPPORT! source
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Tutorial Blender – Le BASI del motore di gioco, 1 – ITALIANO
Link alla pagina del tutorial sul sito (con informazioni su EBOOK, download del video, versione testuale, risorse utilizzate, commenti e domande): http://www.francescomilanese.com/game-dev-bge-blender-game-engine/768-videotutorial-blender-ge-2-49-basi-1.html ATTENZIONE – NOTA IMPORTANTE — Questo videotutorial è stato realizzato con la versione 2.49 di Blender; dal 24 Novembre 2009 è invece disponibile la versione 2.5 di Blender, che introduce importanti novità soprattutto…
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Modelado 3D / Bici / Blender.2.73 / Parte 5
15/04/2016 Imágen: http://linkshrink.net/7jXbo9 Para coger la imágen click derecho y guardar imágen source
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blender fluid test 7
blender fluid test 7 www.robotchurch.com source
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Nion’s Blender Tutorial: Portal Effect pt. 3/3 Masking and Passing the Portal
Part 3 of 3. Blenderversion: 2.48a A Tutorial on how to make a portal effect with Blender. source
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Blender 3d my work so far. Rigging a snowboarder
Rigging a skier is far easier than rigging a snowboarder. A skier is just a regular biped, but a snowboarder’s legs are bound together. HOW the heck am I supposed to rigg that? So I’m still working on it, and I know that when I find the solution, it will seem so simple source
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Introducción a Blender – Parte 6
Creacion de nuevos objetos y manipulacion general. source
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Blender 3D | Mercedes-Benz G63 6×6 |
▓ Subscribe ▓ – https://new.vk.com/3dtoorder Mercedes-Benz G63 6×6 Time: 11:14 Time speed modeling 0:21 Faces: 1,381,744 Objects: 270 Render: Cycles System specs: 3rd Generation Intel® Core™ i7-3630QM (2.40GHz 6MB Cache) Windows 7 64 HDD: 500GB, 750GB, 1TB (5,400 rpm) 15.6″ LED backlit FHD display (1920×1080) NVIDIA® GeForce® GTX660M 2GB with DirectX® 11 source
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Tutorial de Blender 3D: Creando una Kokeshi Doll – Parte 4/8
En este videotutorial de Blender el cual está compuesto por 8 partes, vamos a recrear una muñeca llamada Kokeshi En esta cuarta parte estaremos corrigiendo las coordenadas UV usando Editor UV dentro, también vamos a testear y mejorar la distribución de los UVs usando un Texture Checker con esto dejaremos nuestro personaje listo para la…
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Introducción a Blender – Parte 3
Operaciones de archivo. Navegador interno de archivos. source