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Tutorial de Blender Cycles Render (Xícara de Café)
E aí meus amigos!!! Tudo beleza com vocês? Avaliem o vídeo, comentem e dê sugestões para que eu possa sempre postar materiais de qualidade!!! Se gostou … source
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3D & Real Footage Compositing with Blender
Great, you already have a 3D camera movement emulating the real one in your footage from the previous tutorial, and now what? It’s time to add some 3D stuff to … source
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Blender 3d Modeling Tutorial (3) – Animation and Text Effects
Brought to you by dieAhero.net. More on 3d animation, specifically text. Know how to move text and make interesting and professional animations for your … source
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Quick Tutorial: Cycles Smoke Materials (Blender 2.71)
All information is in the description! After almost a full week of all three of my computer pretty much constantly rendering, I bring you this quick cycles smoke … source
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22 – Blender Video Editing (3D Viewport / Outliner / Subtitles with Scene Strip)
Checkout the new “Text Effect Strip at the following link”: … source
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Blender Model Tutorial Polygon reduction
Some simple examples of how to remove polygons and simplify a model mesh in Blender. This is helpful if you have a polygon limit and the model is over it or if … source
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Blender Tutorial: Multiple UV Maps in Internal and Cycles
A tutorial on how to use the multiple UV maps feature of blender, showing how to set them up, why you would want them, and then how to use them with textures … source
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BLENDER GREEN SCREEN ADVANCED TRICKS. COMPOSITE VIDEO IN A 3D SCENE.
BLENDER GREEN SCREEN ADVANCED TRICKS. COMPOSITE GREEN SCREEN VIDEO IN A 3D SCENE WITHOUT CAMERA TRACKING. source
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Blender For Noobs – Modeling for beginners – Part 1 of 10
Blender For Noobs – Modeling for beginners – Part 1 of 10 In this 10 part course, we explore modeling in Blender by using examples and learning tips and tricks … source
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Simple Car Modeling Tutorial In Blender 2.70
Alimayo Arango of arangodigitalproduction.com teaches how to model a simple car model and apply some simple materials in blenders Cycles renderer using … source