CGI 3D Tutorials : Cinema 4D To Maya 2017 Growing a City Part 2 Modelling The First building


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CGI 3D Tutorials Cinema 4D To Maya 2017 Growing a City Part 2 Modelling The First building

In this series, Cinema 4D expert Mike Griggs shows you how to use Maya’s MASH toolset to create a growing city effect.
This movie focuses on building the first of a few different polygon buildings.

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One response to “CGI 3D Tutorials : Cinema 4D To Maya 2017 Growing a City Part 2 Modelling The First building”

  1. So many popups… so little space to actually model something))) Instead of creative tasks you need concentrate on different buttons on every corner of your screen and annoying popups))) While in cinema 4d all you need usually in same place- right side of screen. And nearly 80% of your screen is viewport to see what you doing. Soooo… nah, good try Maya, but I stiil don't want you)

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