https://i.ytimg.com/vi/bhqoyQ7Vt2g/hqdefault.jpg
In this video I show a script I wrote to quickly create rigged chains from nurbs curves in maya.
Download: https://dl.dropboxusercontent.com/u/25584030/chainMaker_1_05.zip
source
https://i.ytimg.com/vi/bhqoyQ7Vt2g/hqdefault.jpg
In this video I show a script I wrote to quickly create rigged chains from nurbs curves in maya.
Download: https://dl.dropboxusercontent.com/u/25584030/chainMaker_1_05.zip
source
28 responses to “Chain Rigging Maya”
ñ您好,感谢您的分享,不过您的脚本链接已经失效了,能否重新上传一下?
Hi, I was hoping to use this script, but I keep getting an error on the link. Any chance you can re-upload the script? Thanks!
# Error: RuntimeError: file <maya console> line 100: The destination attribute 'poc__curve1_2_upVec01_decompMatrix01.inputMatrix' cannot be found.
Awesome Script, greatly helps speed up my work flow for my class project. Thanks!
Fast, but intriguing!
if there a way to make these chains appear from a persons arm and travel toward a bad guy like scorpion's "get over here" attack from mortal combat?
hey stefan! I just wanna to ask can we make a chain rig like Kratos Blade… like they did in God of War Games…. with this Script…. pls Reply. It's very important to me
Raise the Stretch resistance on the nhair properties
My chains don't link up right, sometimes they are too separated or they clip into each other.
thanks a lot !^
–^Great VID wish the chain link options could include more custom type chain links such as bike chain style where they are more square and hinged.
Amazing man ! Thanks for sharing !
thanks for the awesome tutorial and script!
Thank you Sir ! you saved me !
Incredible job.
Awesome thanks!
you saved my ass, thanks Stefan (:
hey Stefan, when i select the curve and press "create from selected curve", i only get this warning, and nothing else happens:
select -r follicle1|curve1 curve2 ;
# Error: Cannot evaluate more than one attribute.
# Traceback (most recent call last):
# File "<maya console>", line 1, in <module>
# File "<maya console>", line 35, in createChain
# RuntimeError: Cannot evaluate more than one attribute. #
i have maya 2012 OS Win7
nice and quick…
Nice video
Thank you for sharing this its exacly what i need but i have a question man. Imanaged to install the script and added it to my shelf, it runs fine but cant find the preset file when i click on load Link Preset. i have the preset file in mayas default projects folder. Im running maya 2014 on a mac OSX 10.7 another question is,is it possible to use this script with a chain link i modeled myself? again thank you for your time
love it thank you!
I downloaded the script but i dont know how to load it. I put ChainMaker_v1_5.py; into the Mel slot in maya, but it gave me an error. Am I entering the right ting?
oh thank you, that transform constrain really works pretty well.
You can select any curve vertex and apply a transform constraint (nConstraints > transform)
That should give you the desired effect.
Regarding the round/oval thing: On that version the script only calls that one file sorry, you can model the chain link to be round however and it should still work fine. I just didnt came to build the round one yet.
I have a question: please explain how to constrain bottom part of chain to other object? To make independent animation for both ends of chain?
thank you for that script, it exactly what I need right now. Can I ask you what is diference between round and oval it make same result?
excellent thanks