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Character Generator Autodesk Download – Autodesk character generator 2018 (3DMAX,MAYA,UNITY ETC.)
Autodesk® Character Generator
https://gplinks.in/cwZjI
3D Character Creation Create, customize, and download rigged 3D characters from CHARACTERGENERATOR.AUTODESK.COM of over 100 body types, outfits, hairstyles, and physical attributes in a few simple steps.
Drastically reduce the time needed to create customized, rigged and ready-to-animate 3D characters with Autodesk® Character Generator, a new, easy-to-use, web-based service. With Character Generator, you have control over a character’s body, face, clothes and hair, and can use colors, textures and artistic styles – like ‘Gorn’ or ‘Bulk’– to further customize your character’s look. Once your character design is complete, you can generate your character, now ready to animate, in either the Autodesk® FBX® or Autodesk® Maya® file format for use in popular animation packages like Autodesk Maya, Autodesk® Maya LT™, Autodesk® 3ds Max® software as well as in game engines like Unity. Generated characters can be used in hobbyist, student, and commercial projects such as games, architectural visualizations as well as film and TV projects.
#charactergenerator #autodeskcharactergenerator #human3dmodel
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11 responses to “Character Generator Autodesk Download – Autodesk character generator 2018 (3DMAX,MAYA,UNITY ETC.)”
Can you speak a little lower ? you are practically yelling 😣
I LOVE U 😉
This is a great example of what not to do ever as a 3D artist
Why are not all models free? I noticed if I added a facial rig I had to pay…
and the autodesk character generator
I also use Character Generator for my films but I manage to bring in more realism to them inside of Blender with the skin, the clothing, updated rigging, and realistic hair. the only problem I'm having is the facial rig, I use both Rigify and Auto Rig Pro and whenever I use the facial rig it kinda makes it weird due to the teeth keep following the mouth even though it's not supposed to follow. I tried weight paint but nothing worked so I stuck with shape keys. maybe I'm not using the weight paint right or something. but the character itself works well for me anyways with the real environment.
Next time do not turn the volume low
Is that possible to generate humans with asian faces (like koreans)?
OMG
why so so many have volume so low ugh, looked interesting but can't hear
very useful video thank you very much