Character Rigging – Step 1 – The Skeleton (Autodesk Maya) d4mer 3D, Maya, Rendering July 7th, 2016 0 Comments 509 views https://i.ytimg.com/vi/HRdzWWvO4h8/hqdefault.jpg This is another tutorial from Mrs CtrlAultDel. This time she shows how to set up a character for rigging in Autodesk Maya. source Tags Share : tweet Previous Next About the : d4mer Related Posts Blender Tutorial Making a Model of a Sports Car (Lowish Polygon Count) Part 2 The Top of the Car May 25th, 2019 Spring – Blender Open Movie May 24th, 2019 10. Modeling the Legs and Boots in Autodesk Maya May 24th, 2019 Making a 3D Pretzel – Part 1 – Blender for Beginners May 24th, 2019 TESTING Full Face of HOT NEW VIRAL MAKEUP! Worth the Hype? May 24th, 2019 Blender Retopology Tutorial/Workflow May 23rd, 2019 Leave A Comment Click here to cancel reply. You must be logged in to post a comment.