https://i.ytimg.com/vi/HXExO2yBa6I/hqdefault.jpg
Hey guys! Due to a lot requests to make a full video(Not time lapse)….I made the following video series of Chevrolet Camaro 2010 3D Modeling.
I thank Anthony Quinones to suggest this video! Guys Keep suggesting ideas…These help me a lot!
There are a total of 4 parts of this project workflow.
Part 1: https://www.youtube.com/watch?v=HXExO2yBa6I
Part 2: https://www.youtube.com/watch?v=tNgYCOhrVyM
Part 3: https://www.youtube.com/watch?v=eLqJeX1aYnE
Part 4: https://www.youtube.com/watch?v=EJjV2jY5LSE
If you guys encounter any errors or problem, let me know in the comments below. Maybe I could help.
Softwares used:
1. Autodesk Maya 2015
2. Luxion Keyshot 5
3. Adobe Photoshop CS6
Links:
Blueprints Here!
http://cartype.com/pics/9793/full/chevrolet_camaro_2010.jpg
Buy This Model:
https://www.turbosquid.com/FullPreview/Index.cfm/ID/1161485
Email: computergeek146@gmail.com
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13 responses to “Chevrolet Camaro 2010 | Autodesk Maya Modeling | Part 1 | 3D Automotive | Luxion Keyshot Rendering”
Thanks for your sharing! This is great!
Could you please make a video in Lincoln continental?
hey! 48.10 what happened ?
How did you set both front and back images
please explain
please help me how to edit that reference image in photoshop for importing as image plane
22:15 what tool you used?
great totarial! Don't stop and make more
Thanks You
How did you set images perfectly? I go wrong in some view or the other
Thank you very much! My homework is to modeling this car, I'm really happy to find this tutorial! You saved me!!!
plz can i have the reference images ? thank you
This is a really nice tutorial
guys u can lower the speed to low if its too fast