• Friday , 29 May 2020

Create a Shattered Glass Animation in Blender

Code Canyon

https://i.ytimg.com/vi/9BLqjooSeCc/hqdefault.jpg



Blender Tutorial : http://www.blenderguru.com/create-a-shattered-glass-title-animation/

In this tutorial you will discover how to:
Use the explode modifier correctly to break apart your mesh
Slow down time by tweaking particle settings
Use force fields to give your particles an extra ‘kick’
Create thousands of shards of glass in one fell swoop
Color grade your work ‘hollywood style’

source

3d Ocean

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33 Comments

  1. 360 joy
    August 25, 2018 at 11:58

    cant find tweaking particle settings in blender how

  2. Apoorv Pal
    August 25, 2018 at 11:58

    How do you let the sphere with the image have effect on the glass shards but not show up in the final render?
    Have been following your videos for about 4 years now. Great work!

  3. KraZeeRic
    August 25, 2018 at 11:58

    nice tutorial, word of advice tho You should slow down when doing a "tutorial".

  4. Dilshan Marasinghe
    August 25, 2018 at 11:58

    My little shards are just falling down

  5. Giddy Paladin
    August 25, 2018 at 11:58

    thanks to u i was able to create a pretty good intro
    thanks again

  6. Sumanta B
    August 25, 2018 at 11:58

    Is this inspired from Split Second?

  7. Filip Cecelja
    August 25, 2018 at 11:58

    Hi Andrew,why are my little tiny glass shards just in one letter.When I play the ainimation they are just grouped in one letter(L).I can t fix the problem can you help me?

  8. Random Planetside2 Blender
    August 25, 2018 at 11:58

    Im trying to make glass in blender with Cycles. In the senario I have, the light is right next to the glass. I cannot find out why the glass that I render is not see through. The light hits the glass and the bright light renders onto the glass as if its an opaque object. I have tried fiddling with IOR and such but to no luck. Got an idea off the top of your head as to what it is im missing?

  9. Conceal Graphics™
    August 25, 2018 at 11:58

    Just want to mention to anyone new to blender that your particle system has to go before the explosion in the modifiers section otherwise it will appear that your explosion mod isn't working….

  10. IR Sirius
    August 25, 2018 at 11:58

    Great tutorial. Little remark:
    IOR = Index of reFRACtion, not reflection

  11. Mag72
    August 25, 2018 at 11:58

    jejejej ohhh men turn off the mobile

  12. Mistermaarten150
    August 25, 2018 at 11:58

    By now there's a new tool for those messed up text objects, it's called the remesh modifier. Very nifty modifier and everything just gets orkable again.

  13. Unpickme
    August 25, 2018 at 11:58

    Another great tutorial Andrew. I hit a problem at around 15.50: when I try to enter the shard group into the render group box "duplicate group". There's nothing in the drop down and when I type it in, the name doesn't go in (instead of going black it disappears). I appear to have followed your instruction accurately to that point. Any idea what might be wrong? 

  14. Gabriel25
    August 25, 2018 at 11:58

    what would you do if someone would give you a modeling task and put like 3ds max in your face? i bet you'd just download blender and do the task 😀

  15. Animiles
    August 25, 2018 at 11:58

    Haha. I thought about the excact same song when you said "lets talk about text" xD

  16. yannick paillard
    August 25, 2018 at 11:58

    Where did you get sound effect

  17. Cigar Tutorials
    August 25, 2018 at 11:58

    How to make end of animation like  u? the glass was transform to text.

  18. Elton Patrick
    August 25, 2018 at 11:58

    How you save yours animations.
    Help my please.

  19. Dylan Taylor
    August 25, 2018 at 11:58

    So basically

  20. MrNewsArt
    August 25, 2018 at 11:58

    i like it but i thing you are maybe a bit too fast 😉

  21. Vicky Pro
    August 25, 2018 at 11:58

    Is it a bugg in Blender, when I try to add second particle system it crasches! What to do?

  22. Atahan Kiltan
    August 25, 2018 at 11:58

    This technique doesn't work for solid objects… What about the Fracture Me plugin in blender, could you do a tutorial about it?

  23. Terence Hood
    August 25, 2018 at 11:58

    Actually this has already been answered by Crysis97 and he is correct. You have to change the start/end emission values of the particle system to determine which frame the effect start.

  24. Koivi Tasker
    August 25, 2018 at 11:58

    My guess is u would start baking the cache at the frame u want it to explode when it hits the ground.

    Or Just render 2 animations and just put em together in the video editor. 😛

  25. Crysis97
    August 25, 2018 at 11:58

    Just set the start of the particle system to be what ever you want.

  26. jumper0122
    August 25, 2018 at 11:58

    So is there a DIFFERENT shattered glass tutorial on blenderguru? I've been watching these videos on youtube because my school blocks blenderguru, and I'm having serious doubts…

  27. Kyte
    August 25, 2018 at 11:58

    Never mind, for future reference just flip the normals.

  28. Kyte
    August 25, 2018 at 11:58

    I have a problem, the particles come out the back of my text. ive tried rotating but still comes out the back.

  29. MrJedijunkie
    August 25, 2018 at 11:58

    can I ask if you can do a tutorial on how to do a flaming text?

  30. MrJedijunkie
    August 25, 2018 at 11:58

    Thanks Andrew for a great tutorial, I have finished one could you please look at mine and let me know what you think, I would appreciate any feedback you may have.
    Thanks,
    Brad

  31. Koivi Tasker
    August 25, 2018 at 11:58

    It was a great tutorial Andrew. I decided to play around with it and here is my result

    /watch?v=UHHosMPSYEo&list

  32. Littledude514
    August 25, 2018 at 11:58

    You can have one object destroy another using this method, of course by playing with the settings. 🙂

  33. Trfindo TheVoltage
    August 25, 2018 at 11:58

    Awesome!! 😀

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