Create Realistic Nature in Blender (Graswald Add-on)


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In this video you will learn how to create a realistic nature scene from scratch, in Blender 2.79. We will make use of a couple of (paid) add-ons to speed up the process, like the brand-new Graswald add-on.

⇨ Graswald add-on: https://gumroad.com/a/809284723
⇨ Cycles Material Vault: https://gumroad.com/a/322745459
⇨ The Grove (tree add-on): https://www.thegrove3d.com/
⇨ “Movie Scene Creation in Blender” : http://zachariasreinhardt.com/movie_scene_creation_en/
⇨ Free Blender Hotkey PDF: https://zachariasreinhardt.com/free-resources/

Note: Some links above are affiliate links, meaning I get paid a commission (at no extra cost to you) if you use that link to make a purchase.

RENDERING IN HIGH RESOLUTION
⇨ https://www.artstation.com/artwork/NXPyb

CHAPTERS
00:35 – Introduction
02:15 – Graswald add-on overview
11:22 – Collecting references using PureRef
12:07 – Preparing the scene (car and ground)
17:20 – Adding damage to the car
19:28 – Adding materials using Cycles Material Vault
24:16 – Fisheye lens for the camera
25:58 – Adding plants to the ground (Graswald add-on)
37:01 – Adding moss to the car (Graswald add-on)
40:42 – Adding debris to the car (Graswald add-on)
42:10 – Adding trees (The Grove add-on)
46:09 – Adding volumetric fog
47:21 – Finalizing the scene
52:55 – Render settings
55:32 – Post processing in Photoshop
59:47 – Adding particle effects in Photoshop (PHOTOBASH)

SOFTWARE
⇨ Download Blender: https://www.blender.org/download/
⇨ Download PureRef: https://www.pureref.com/

TUTORIALS
⇨ Filmic Blender Tutorial: https://youtu.be/53m-17Y_zJg

RESOURCES
⇨ PHOTOBASH: https://www.photobash.org/
⇨ Free HDRI’s: https://hdrihaven.com/
⇨ Car 3d model: https://www.blendswap.com/blends/view/82339

CONNECT
⇨ Website: https://zachariasreinhardt.com
⇨ Facebook: https://www.facebook.com/artofzachariasreinhardt/
⇨ Twitter: https://twitter.com/zreinhardt3d
⇨ Artstation: https://www.artstation.com/artist/zreinhardt
⇨ Instagram: https://www.instagram.com/zacharias_reinhardt/
⇨ Mailing List: http://zachariasreinhardt.com/mailing-list/

MUSIC
“Distant Lands” by Hanu Dixit (YouTube music library)

source


42 responses to “Create Realistic Nature in Blender (Graswald Add-on)”

  1. CHAPTERS
    00:35 – Introduction
    02:15 – Graswald add-on overview
    11:22 – Collecting references using PureRef
    12:07 – Preparing the scene (car and ground)
    17:20 – Adding damage to the car
    19:28 – Adding materials using Cycles Material Vault
    24:16 – Fisheye lens for the camera
    25:58 – Adding plants to the ground (Graswald add-on)
    37:01 – Adding moss to the car (Graswald add-on)
    40:42 – Adding debris to the car (Graswald add-on)
    42:10 – Adding trees (The Grove add-on)
    46:09 – Adding volumetric fog
    47:21 – Finalizing the scene
    52:55 – Render settings
    55:32 – Post processing in Photoshop
    59:47 – Adding particle effects in Photoshop (PHOTOBASH)

    ⇨ Graswald add-on: https://gumroad.com/a/809284723
    ⇨ Cycles Material Vault: https://gumroad.com/a/322745459
    ⇨ The Grove (tree add-on): https://www.thegrove3d.com/
    ⇨ "Movie Scene Creation in Blender" : http://zachariasreinhardt.com/movie_scene_creation_en/

  2. I bought the Graswald addon 3 days ago:

    – I had to try and download it 6 times (in 2 days) before I made it to the end of the 830 megabytes…
    – I just can't see a trace of help on how to install it…
    – the demo blend file is rather mysterious when you try to render it.

    once extracted, the Graswald zip file shows these reps:
    – demos
    – icons
    -packages
    and a dozen of .py files.

    what can I do with them???

  3. There's literally no point in having a free suite and paid addons. These tend to pile up quickly, their price will get out of control as fast and there can be no guarantee of any kind. So why not choose paid suite with paid addons outright? It'll be a bit pricier, but not so much it's unaffordable for a pro — and you'll get maximum functionality, thought-through usability, intercompatibility and a lot of other 'ities on top of firm user support and assurance that half of these won't go out of date in an instant. It's straight out a better deal. Besides, Blender still lacks sensible modifier stack, which severely limits capacities of any addons. It's fun little suite otherwise, pretty capable on it's own — but only until someone tries pushing paid addons. To people advocating such practices, I always say: with Maya + Muscle, SP/SD, Marvelous and a few others you can create literally miracles in an instant. If you are a pro and have some cash to spend on your toolset, that's your only choice.
    Dixi.

  4. Schade, hatte mich so gefreut einen deutschen Blender Guru gefunden zu haben ^^ Nun machst du wohl "leider" nur noch englische Videos 🙁 Nicht als ob ich was gegen Englisch hätte, aber da muss man nur ein kleines Vokabel beim Folgen eines Tuts nicht kennen und man kommt schon raus weil man dann erst mal translator nutzen muss 😀 Trotzdem ein riesen Danke, dass du uns gratis Kurse gibst <3

  5. Hi bro i am from india
    I am a dme student i like animation i have only 2gb ram laptop given by government i unable to buy top processor laptop no money for buying please give me q tips to smooth working and rendering tips on blender please bro replay me

  6. Great stuff ! I'll probably buy Graswald.
    Your render is awesome, the only thing i would add is a lot of dirt on the glass. But who the hell I am to give you advice, my only renders until this day are made of Lego !

  7. Seems great, but, 69 dollars is too much for this, at least for me. I don't know if you have looked into the markets, perhaps that is a more efficient price? But do you think in the future you will be lowering the price any?

  8. I recommend the video "Why you can't afford to be a cheap artist" by Andrew Price (Blender Guru) for all of you who are not willing to pay for addons or tutorials. It may be hard to understand but it is clearly the right way if you are serious about learning 3D

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