[Cycles] Blender Tutorial – Beginner’s procedural concrete material


https://i.ytimg.com/vi/lD1iGWISa2k/hqdefault.jpg



*NOTE:* In order to operate nodes efficiently, I am using an add-on called “Node Wrangler”. It is pre-packaged with Blender, just not enabled. To enable it, simply go to user preferences (Alt+Ctrl+U), go to the Add-ons tab, and search for that specific add-on (or go to the Node tab in the left panel of the user preferences window).

Cheat sheet:
Ctrl+B in the viewport to limit rendering to a specific area

It’s something.

source


6 responses to “[Cycles] Blender Tutorial – Beginner’s procedural concrete material”

  1. You're like me – just sitting and churning through nodes previewing what's happening to your noise textures; I can do that for hours looking for cool effects. I think at the end you may have ended up with an Orange Peel texture….

  2. Great tutorial thanks, I'm running Blender 2.77 at the 4:41 you add a viewer node with ctrl+shift+click?, I can't seem to get that to work and I can't find the viewer on any of the add options, how do you achieve this please, have i missed something basic? newish to Blender so sorry if its obvious.

  3. thank you very much! great tutorial! Hope you'll make more, especially for stone, either interesting stone types or stuff like old stone like in old statues and fortresses. PS: would you by any chance also share the .blend file?

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