Cycles Node Editor – Blender Fundamentals


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This tutorial is part of the Blender Fundamentals series, produced by Dillon Gu.

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14 responses to “Cycles Node Editor – Blender Fundamentals”

  1. If you don't have the material output node, here are some steps you should follow.
    1. Change the internal to Cycles rather than Blender (at the top beside the blender logo).
    2. Enable the correct node workspace (like it says in the video).
    3. Make sure Use Nodes checkbox is checked (it's in the node editor panel!)

  2. I've spent a lot of time messing around, creating my own node setups for cycles materials. I wish I would have seen this 3 minute video before I started. It would have saved me a lot of struggle learning how stuff works. This whole series is great fundamental stuff!

  3. I got a minute into the video and "Shift -> Add" didn't let me add Shaders. For anyone else that had that problem, remember you need to switch from "Blender Render" to "Cycles Render" for those menu options to become available.

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