ANNOUNCEMENT: The ONELVXE Material Pipeline has been released! Get the new and improved version of this shader here: http://www.onelvxe.com/material-pipeline
BLENDER DISNEY SURFACE UBER SHADER:
The coveted Disney Shader, in all of its glory!
To download the shader, go here: http://www.onelvxe.com/ubershaderbeta
This is an Uber Shader that can be used to craft nearly any material imaginable including: non-metals (dielectrics), metals with anisotropy, car-paint, glass/refractive materials, skin (SSS), emission type materials, and nature type materials. The Custom Shader uses many of the same principles as the Disney Shader and implements some PBR Workflows to push realism within Cycles.
Please download the .blend file for Beta testing and to use the shader in your projects. This shader is part of a much larger Blender Cycles Material Addon that is currently in development. While it will be a paid addon, all Beta Testers will receive 50% off the price of the full addon!
Thank you for your support! Report any issues in the BlenderArtists thread here:
CynicatPro’s PBR Tutorials: https://www.youtube.com/playlist?list=PLlH00768JwqG4__RRtKACofTztc0Owys8