Editing 3D Scans with Blender 2.66


https://i.ytimg.com/vi/ufQEminkSx4/hqdefault.jpg



In this tutorial, you will learn how to edit 3D scans in Blender. This includes the 3D Print Toolkit, which requires a recent development build or version 2.67+.

Liked this video and want to see more? Book your first lesson at https://www.wyzant.com/tutors/The3DTutor.

source


5 responses to “Editing 3D Scans with Blender 2.66”

  1. You can try; however, any duplicate faces, non-manifold vertices, and especially holes in the mesh will cause errors during slicing and problems during printing. Highly recommended to always clean up a scan or other model before printing.

Leave a Reply