please help im using maya 2016 the graph network is completely different and im a beginner. ? x Log in to Reply
I'm getting two specular spots instead of one in my render. Can you tell me how to solve this? Log in to Reply
Nossa! Que trabalho grande para fazer um olho! Prefiro o 3dsMax! Menos tempo e mais perfeito! Log in to Reply
I like this tutorial and you are a great teacher, just two questions, with this method can rigging and animate the entire pupil? i mean the colored part and the black part.Second is possible to apply this at an non spherical eye? Log in to Reply
21 responses to “Eye modeling Texture Like Pixar And Dreamwork Autodesk Maya”
Thank you
hate the audio! the worst!!!!
Why dont you speak closer into the microphone, jesus.
Thx, dude. This is a very nice alternative to a self made texture from pshop etc.!
please help im using maya 2016 the graph network is completely different and im a beginner. ? x
Help. I am using maya 2016. when I want to apply ramp into Layer texture. it can't.
can someone help me everytime i extrude ,the faces are seperating
Thanks for the tips.
Awesome tutorial!
Dude! This was EXTREMELY helpful! THANK YOU!
I'm getting two specular spots instead of one in my render. Can you tell me how to solve this?
Nossa! Que trabalho grande para fazer um olho! Prefiro o 3dsMax! Menos tempo e mais perfeito!
Thanks for this sweet tut!
Thank you very much!
Great tut on eyeball texturing in Maya, many thanks 🙂
I like this tutorial and you are a great teacher, just two questions, with this method can rigging and animate the entire pupil? i mean the colored part and the black part.
Second is possible to apply this at an non spherical eye?
awesome Tutorial
Where can I download the mentalray plugin for maya 2015 on Mac?
Great work! Nice eye!!!
This tutorial is just wow!! It helped me a ton! Thanks a lot!!! (no sarcasm)
thx