Facial Animation Cartoony Maya Rigging Tutorial Part 2 of 2


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How to rig a cartoon character’s face in Maya using on-screen facial sliders and set driven key to drive simple facial geometry. Part 1 covers using an up and down slider to make the character’s upper eyelids blink, and using a 4 way slider to get the brows to go up and down, plus rotate inward and outward. Part 2 shows how to make a nurbs curve mouth, an have a 4 way slider make it open, close, and go wide and narrow by using blend shapes.

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