Game Artist | Modeling Body Tree – P01 with Autodesk Maya 2017 | Game Design


https://i.ytimg.com/vi/CvdM-LrMalo/hqdefault.jpg



• Game Artist | Modeling Body Tree – Part 01 with Autodesk Maya 2017 for Game Design 3D Artist.
• Maya Tutorial : Share knowledge in Game Design 3D Artist with software Autodesk 3D Maya ( Modeling Low poly, Unwrap UV, Texture … )
• Game Artist: Speed painting digital art Texture Art for Game Design 3D Artist use software 3D Maya, Photoshop … ( Weapon, Object, Environment, Effect for Environment …)

• Follow me:
• Page FB: https://www.facebook.com/3DArtistHCL/
• Face Book: https://www.facebook.com/HCL.3DArtist
• Behance: https://www.behance.net/OliviaHCL
• Twitter: https://twitter.com/OliviaHCL
• Blogspot: https://3dartisthcl.blogspot.com/

• If this video is useful, please Like – Comment – Subscribe (Free) – to receive the latest Videos – or Share to help others need documents can also refer to.

Authors: 3D Artist HCL

#3dartisthcl #HCL #gameartist #gamedesign #tutorial #3dartist

source


17 responses to “Game Artist | Modeling Body Tree – P01 with Autodesk Maya 2017 | Game Design”

  1. Hi there, I really enjoy your video!! I have one small question, what makes you choose to use Maya instead of Blender for modeling the tree?? Thank you very much, I am pretty new to game modeling!

  2. Thanks for the tutorial! I was traveling ok.. up until the root section.. when I extrude and set the offset to 7, it messes the normals and twists the extrusion and it projects outwards.. I've reset the tool, centered the pivot to no evail. I then tried to change the direction of my pivot so it was facing the same direction as yours but got the same results. I'm still scratching my head on what the problem could be.. Do you have any suggestions, it would be greatly appreciated!

  3. Narration would help for people who are less experienced with the program, and it would help people learn. I'm a beginner (and so far) I find it surprisingly easy to follow along, so thank you.

Leave a Reply