How to create a house game asset in Blender. Part 1 – Modeling d4mer 3D, Blender, Rendering January 14th, 2016 0 Comments 541 views In this video, we show how we use Blender to create the base geometry for a House. Am asset to be used for the creation of Hamlets and villages in the tactical … source Tags Share : tweet Previous Next About the : d4mer Related Posts Blender: Modeling a Toaster for Beginners (Part 2) August 23rd, 2019 Quick Guide – How to import OpenVDB files to X-Particles, then render with Cycles 4D. August 22nd, 2019 House 3D Cartoon Modeling & Rendering Tutorial (Part 01) | Maya 3D Cartoon Modeling Series #01 August 22nd, 2019 Blender 3d Tutorial – Intro for Beginners Learn the Basics v2.79b by VscorpianC August 22nd, 2019 Manual Retopology in Blender- Tips and Tricks August 22nd, 2019 Blender 2.8 PBR Texturing for Beginners August 21st, 2019 Leave A Comment Click here to cancel reply. You must be logged in to post a comment.