https://i.ytimg.com/vi/ryJTzf0UcpA/hqdefault.jpg
Software Requirements: Maya, After Effects.
Skill Level: Beginner to Intermediate.
Time Required: About 1 hour for set-up.
In this tutorial, we will complete the following tasks:
1. Model a polygonal vein and a NURBS blood cell.
2. Use deformers and soft body dynamics to quickly manipulate the geometry to create more interesting surfaces.
3. Create shaders with a stylized x-ray effect using a simple 2D ramp and sampler info node.
4. Add fine detail with a 3D procedural bump map.
5. Create a particle (instancer) system to animate the blood cells along a curve.
6. Randomize start rotation values of each blood cell with a creation expression.
7. Render the sequence out of Maya and then color correct the final output using Adobe After Effects.
Download a Quick Start guide to rendering with Maya and Mental Ray:
https://drive.google.com/open?id=0B0V9MNGELm-lNVpRdWpVNm5iUkE
source
16 responses to “How To Create Animated Blood Cells With Autodesk Maya”
Awesome job man!!! THANK YOU!!
Someone make shooting stars on your background
Nice video ! But outdated for Maya 2017 ?
Hi thanks for the tutorial, how can i make that the blood cells collide with each other.
where is maya 2017 instancer?????
Finally, I found this awesome tutorial!!! Thanks so much, Michael Swartz
Hi sir Michael can Maya do this animation? https://www.youtube.com/watch?v=PedajVADLGw (this is animation of chicken embryo development in 21 days) and what steps and idea I need to do to create like this animation. Thank you very much!
Hi Sir Michael Swartz, it was a great tutorial. but i have some problem regarding in rendering, how do i render the animation in windows 10, I spent a lot of time to find the solution but it can't works. I followed some in the Internet, I can't see in the bin the maya terminal to render it, by the way I'm using win 10 OS. Thank you very much!
Can you make a tutorial to make the cells(nParticleShape) self colliding with themselves please, i'm having a hard time with to do this.
Great Tutorial 😀
I also added a 3dcontainer to create a kinda red fog/fluid, with some interesting outcomes 🙂
Hi Michael, A great tutorial thank you very much…
Just one thing, when I'm adding the rotPP to the rotation options. suddenly it spreads all the blood cells all around the scene and they are no longer following the curve's spread circles .. they are just spread all around.. Ill be glad for a fix :] thnx
Thanks a lot man for your awesome tutorial!
incredible tutorial, very usefull to me, do more molecular rendering in maya, I would appreciate.
srry mi bad english,
Congratz
Ed
Another question : when I'm deleting the particles, after applying the turbulence field, my cylinder becomes " flat " again. So I have to ask : what exactly are you doing when you are delleting those particles?
Nice tutorial ! I have a question though : is it possible to use something different, instead of the blood cell ? Like a virus structure?
That was great. You should definitely make more Maya tutorials!