How To Create Animated Blood Cells With Autodesk Maya

https://i.ytimg.com/vi/ryJTzf0UcpA/hqdefault.jpg



Software Requirements: Maya, After Effects.
Skill Level: Beginner to Intermediate.
Time Required: About 1 hour for set-up.

In this tutorial, we will complete the following tasks:

1. Model a polygonal vein and a NURBS blood cell.
2. Use deformers and soft body dynamics to quickly manipulate the geometry to create more interesting surfaces.
3. Create shaders with a stylized x-ray effect using a simple 2D ramp and sampler info node.
4. Add fine detail with a 3D procedural bump map.
5. Create a particle (instancer) system to animate the blood cells along a curve.
6. Randomize start rotation values of each blood cell with a creation expression.
7. Render the sequence out of Maya and then color correct the final output using Adobe After Effects.

Download a Quick Start guide to rendering with Maya and Mental Ray:
https://drive.google.com/open?id=0B0V9MNGELm-lNVpRdWpVNm5iUkE

source

16 thoughts on “How To Create Animated Blood Cells With Autodesk Maya

Leave a Reply