How to create UV seams in Maya | lynda.com tutorial


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This Maya tutorial discusses how to create custom UV seams on a digital creature model. Watch more at http://www.lynda.com/3D-Animation-Character-Design-tutorials/Digital-Creature-Creation-in-ZBrush-Photoshop-and-Maya/83781-2.html?utm_medium=viral&utm_source=youtube&utm_campaign=videoupload-83781-0601

This specific tutorial is just a single movie from chapter six of the Digital Creature Creation in ZBrush, Photoshop, and Maya course presented by lynda.com author Ryan Kittleson. The complete Digital Creature Creation in ZBrush, Photoshop, and Maya course has a total duration of 5 hours and 11 minutes, and covers basic design, sculpting, texturing, posing, and lighting, and demonstrates real-world workflow, starting with the basic sculpture in ZBrush and moving it into Maya for finishing, while editing textures in Photoshop

Digital Creature Creation in ZBrush, Photoshop, and Maya table of contents:

Introduction
1. Preparing Your Workspace
2. Designing the Creature
3. Basic Sculpting in ZBrush
4. Basic Modeling in Maya
5. Creating Topology for Animation
6. Creating the UV Layout
7. Creating a Pedestal Environment
8. Lighting and Shading
9. Texturing
10. Posing the Model
11. Rendering
Conclusion

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