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Hello everyone my name is Panos and as usually I am here with another hopefully exciting tutorial! In this one you are about to learn how to make a really cool looking glossy plastic material in Blender! Now some of you might ask “why do I need a glossy plastic material?” well the answer for this question is fairly simple. You will definitely need one at one of you scenes at least because most of the things we see in really life have a glossy material on them. What is more, I hope that you all enjoyed the video and that you learnt something new! If you did or if you just liked the video make sure to give it a thumbs up so that I know you liked it or maybe dislike the video if you thought it was horrible. Finally make sure to subscribe to my channel for more weekly videos!
Oh and something else I want to apology for cutting the video at the end. I am sorry I do not know what happened but it seemed like the rest of the video was removed or something. So the part of having me talking was gone. 🙁
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39 responses to “How to make a Glossy Plastic material in Blender 2.74! ( easy )”
Hard to understand what you're saying at many parts.
Thanks!
thx now i can texturing my funtime animatronic 🙂
Nice video and make a video on node editing
is there a part 2
its BOOTIFOOL
Nice video!
Nice video! Keep it up.
bake fake texture?
Hey – video cut off near the end…
But kool tutorial.
Springfield VA
Thanks i'm saving the set up
Sorry, I can't buy your T-shirts or cups. I'm afraid they would be cut off at the bottom and you probably wouldn't take the time to fix them.
Liked it. Simple and efficient. I applied the displacement you show at the end but I don't really see lots of difference in final render.
Oh, I missed the scale value 😉
Thank you, I remembered how to add materials from node view.
you should delete this video…i watche this video from begining to last but
in the last the video is not recorded..
What a pro video !!
Could you please redo this video and upload it again? This was a great tutorial that got cut off at the end.
very helpful 🙂
anyone know how to use open broadcasting software?
This really helped me nail that shiny-mirror-y plastic look, thank you so much!!
Great video, thank you!
Cool video, thanks a mil!
like slamacow
I mean make a animation
can you make a space shuttle? and make the film
Thanks!!!!
HOLY CRAP IS THAT OSU!?
why cant i bake texture? can u help me?
hi my friend… good tutorials but u speak kind of fast.. I'm a noob trying to learn but you go to fast for me.. thanks
Your accent is so bad, it makes me freak out…
Don't even want to follow, even though the content is not bad
i no what easy is and this is not easy
Excellent, j'adore ton tuto, ça m'as beaucoup aidé 🙂
you need to have the lights bounce off another material to get a nice rim light in your object
thanks to u i learned how to make green lantern constructs
for me it doesn't show the screencast keys
Hello.
Very interesting, but I don't get the same result as you get. I get a similar result if I put the Noise Scale to 0 instead of 1000, what makes me wonder: Why, if I follow all the instructions, in the exact order & with the same values, I get a different result using the same 2.74 version?. Those are thing I'll never understand 🙁
Thanks & greets from Argentina (Hope it is from England someday).
Marcelo
Do yo think you could try a tutorial about making frosted objects? (Like A cup in a freezer, or a football helmet in the snow, Ect.) It would be cool to see what you could come up with!
Hi Panos! I appreciate your huge amount of tutorials .
I got a question about this tuto one. At 6:39 sharp how do you move the toolbar, which button you've hit? please
Hi Panos! Looks like there are some problems with the video…. when you render (5:17, 6:43, 7:42, 7:57 and 10:14, but 7:57 particularly) it get stuck: it does a couple of passes and then stops until you go back to solid view. Take a look! 😉
Hope this helps, thank you so much for your wonderful tutorials!