How To Make Fire in Blender 2.65+


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Today we take a look at the updated fire generator in Blender 2.65

thanks to blender.org

source


38 responses to “How To Make Fire in Blender 2.65+”

  1. Dunno if anyone is going to see this, but when I was having the issue of only my flow object showing up with no fire, I went under the texture settings and switched the fire to be on top and the smoke to be the second layer. Now the smoke doesn't show up, but at least I have flames.

  2. HI an thanks for your tutorial.
    I have some issues rendering.  i followed it all, but when i hit the render button i just see the plan that is supposed to support fire. I see it white… I don't really understand.
    i'll be super if you had a solution
    In advance, thanks

  3. Good video. I almost have a working fire from it. Looks great when playing, but for some reason the smoke only renders in the upper section of the image and not the initial swirls at the start. So the fire starts, then smoke appears a foot above it, looking cut off. I've watched your vid a few times, and can't see what I have done differently. Any ideas?
    Oh, I haven't bothered with the last part of the vid to get the fire to spread, as I only need a side on render for a sprite effect, and so seems unnecessary. But why on earth is the smoke only rendering at the top of the image?

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