How To Model A Female Character In Blender 2.75 a Part 2


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Alimayo Arango of littleguycgi.com teaches How To Model A Female Character In Blender 2.75a. This is Part 2

Modeling Hair as well as how to model eyes is shown. Instruction for modeling clothes for this character is also given.

Shown also is how to UV unwrap as well as make and use a normal map.

There are instructions shown on using the open source image manipulation program Gimp in this tutorial for working with eye textures.

This is about an hour and half tutorial where keyboard shortcuts are spoken aloud as they are selected as well as being displayed on the screen.

Go to shaping the hair

Go to marking the seams

Go to making the clothes

Go to ambient occlusion

Go to clothes wrinkles sculpting

Go to setting up and normal mapping

Go to texture painting

Part 1 of this tutorial can be found in the link below-

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20 responses to “How To Model A Female Character In Blender 2.75 a Part 2”

  1. I made it to the end of the video. I found this convenient way of texture painting, which leaches off of the fact that you have marked seams. You can use "L" to select what you want to paint and then use the fill brush to act like a paint bucket to fill what you selected with your selected color. It saved me loads of time ๐Ÿ™‚ .

  2. I tried using the Grid Fill in version 2.79, and the fill looked distorted at first. I then found that my Span is set to 2 by default, so I had to set it to 4. I hope this helps anyone who runs into this problem.

  3. Hello Alimayo Arango, I am commenting because I got concerned with some things. First, how did you get to create a new layer in Gimp on, 1:54:11 and second, how did you make that texture for the eye on 1:54:42 and if, there's a previous tutorial that you show how you made that, can I know which one is it?

  4. Hi Ali! I had to take a minute out to thank you sincerely for all your work and effort on these tutorials and beyond. I felt like I was flailing in the dark when I started in Blender, and a number of other tutorials I've watched don't compare to your own. You explain steps and tools beautifully and at a proper pace. I'm hooked on Blender now, thanks to you. Merry Christmas and a Happy New Year!

  5. Hey Ali. I have a question for you. I am wanting to use particle systems for the hair for my characters but I am worried that even with interpolating the children of the particles instead of adding more for thickness, it may still be too much to allow a game to run smoothly. What do you think about it?

  6. awsome tutorial !! i have 1 problem though… in cycles my previeuw render looks amazing. the actual render (f12) the round shapes are not as smooth and round as they are in my previeuw render… what did i mess up haha and how to fix that…. seems like a subdivide part is not actualy rendered.. but it is applyed in my preview ? render samples now at 110 and still not good enough.. please advise

  7. Of note: I have tried to do several tutorials from other artists, and yours are the ONLY ones I have been able to complete. Your instruction is clear, and techniques are easy to follow and understand. A heart-felt mega-super thanks again for uploading these ๐Ÿ˜€

  8. not commented in a while, have less time to 3D model now days

    But yet again another brilliant tutorial. I've spoke to a couple of professional-ish modellers since I started and all say that blender is very "overly complicated", but you make it easy with you tutorials that take you through every button press and every mouse movement. It may be irritating to experienced modellers, but too an amateur like me its completely indispensable.

    Love your work, and love your amazing free content. People would pay a bomb to get the knowledge you give for free

  9. Great explanation I love your videos. I've just started with blender this is great. You explain every move you make and show every key combination. Thank you very much for showing us your techniques.

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