How to Model a Propeller or Turbine or Fan in Blender Tutorial / Quick tip – v 2.72 / 2.73


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In todays quick tip I show you how to very quickly create a turbine/fan/propeller blade using just the regular transformation tools. No special operations requiired.

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9 responses to “How to Model a Propeller or Turbine or Fan in Blender Tutorial / Quick tip – v 2.72 / 2.73”

  1. IMO it's better to use Array using an object (like EMPTY). Than you can just modeling single part of array, and it is automatically updating all other parts in Aray. You can then simply add loop cuts etc and it's a lot of faster. In your way, you will have to do this about 18 times ;/

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