How to Render a Wireframe in Blender


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Quick tip tutorial showing you how to use the new Wireframe modifier in Blender 2.7. Read the summary: http://www.blenderguru.com/videos/quick-tip-how-to-make-a-wireframe-render

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45 responses to “How to Render a Wireframe in Blender”

  1. Here's an easier way : Go to node editor and use the wireframe node. Add a mix node, plug whatever material node you made in the top, an emission in the bottom and plug the wireframe node in the factor. It's super fast and looks pretty good.

  2. Nice tip !, but is it not even easier to use the "wireframe" node on the object texture ? It would save polygons first (if you have a 2 million poly mesh, applying the wireframe modifier could at least double the amount of polys…). Another asset with the wireframe node is that combined with the backface info within the "geometry" node (still in the material nodes), you can hide what is supposed to be hidden or even play around to get nice render effects.

  3. Andrew- I love your tutorials and your podcasts. Your informative and entertaining. Is there a chance to do a tutorial with curves? Im a blacksmith who would like to use curves to demonstrate blacksmith metal work. Thanks.

  4. Hey andrew love your work. In your next tutorial can you try making an alien world or alien planet with streets and building or something? I'd love to see what you can come up with. Please try this and see what you can get. 🙂

  5. Could you do a tutorial on how to integrate an animated character, such as a robot, into live-action footage to include lighting it correctly so the character can blend smoothly into the live action sequence? That would be an amazing tutorial!

  6. Please i need help i have searched evry where i cant find a solution i have got my new gpu a month ago its gtx 780 and i cant render with gpu i dont find the cuda option is it my gpu that cant render or is it a bug i really need to be able to render my cpu just cant do the work

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