https://i.ytimg.com/vi/GhFN4pbCo5Y/hqdefault.jpg
I had a few comments and questions on my previous snake rigging video that I will be answering in this video! I hope you guys find this useful.
source
https://i.ytimg.com/vi/GhFN4pbCo5Y/hqdefault.jpg
I had a few comments and questions on my previous snake rigging video that I will be answering in this video! I hope you guys find this useful.
source
9 responses to “How to rig a snake in Maya pt. 2”
Excellent!!
I am sitting here for days and trying to find how to export this to a Game engine.. can you help me please?
thank you for tutorial. I can't found video like this a long time
Wow, thanks so much for this turn, appreciate
Thanks a lot !!!!
i cant bake it into joints, can you help me with this procedure what exactly to bake!! the exporter after exporting only shows bones no mesh ???
here is my procedure after animation i sekect all bones ,go into key bake simulation,but it dont bake mesh in file fbx output help please,any way tut was great
Hi! How import this to a game engine? Bake deformations to joints?
How to make it smooth? Because it shows edges when it moves.
where is the ik handle in panel?