Human Ear modeling in Autodesk Maya Chapter-1


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Human ear always seems to be one of the most critical for modeling. This series of tutorial will cover the basic anatomy of the human ear and how we can create that in simple way. Hope you will enjoy this.

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One response to “Human Ear modeling in Autodesk Maya Chapter-1”

  1. Oh my god, you are a life saver. I been trying to read Stop Staring to do my model and some of the way that is so complicated that it been giving me massive headaches every time i try to attempt certain body parts. Your method of building an ear is so much easier to understand then trying to start with the curl of the ear and build it down to the base ((that how the book instructs how to do)). Thanks again for posting this, you saved me a lot of hours. I might be able to finally get this assignment done on time.

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