Importing an Animated Object in Unity3D


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This tutorial covers the basics of importing an animated 3D model into Unity3D and making it animate.

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14 responses to “Importing an Animated Object in Unity3D”

  1. I have followed all your tutorials and I fail to see one in which the character moves with the mouse not with arrow keys or wsad in other words just like most PC 3d games. could you give me an indication of how should I do this? 

  2. What modelling program are you using? Generally, I import as an older version of FBX since more recent ones can be a bit sketchy with Unity. If you have animations, bake them however your modelling program does that. (ie, convert them to vertex animations, rather than eg animations of modifiers in 3DSMax)

  3. thanks for upload such a good tutorial.

    but there's one thing I really need is I can't export FBX file properly I have no idea what's wrong I mean other fbx which other people built work but not mine. if you have a chance can you tell me how to export fbx?

  4. how can i ad a person with walk animation and stuf like that? i downloaded a fiew but they look like shit ingame, no texture, all messed up. can you help me? i need a enemy for a jumpscare horror game (first person)

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