Insane bump texturing for Cycles – Diffuse, spec, normal, AO d4mer 3D, Blender, Rendering January 26th, 2016 0 Comments 654 views in this video i show you guys how to setup a material in the node editor that uses all 4 different texture maps to add elements to the texture. This is a follow-on … source Tags Share : tweet Previous Next About the : d4mer Related Posts TESTING Full Face of HOT NEW VIRAL MAKEUP! Worth the Hype? May 24th, 2019 Blender Retopology Tutorial/Workflow May 23rd, 2019 Character Rigging – Step 7 – Skinning (Autodesk Maya) May 23rd, 2019 Blender – Easy Low Poly Environment in Eevee (Blender 2.8) May 23rd, 2019 3D GOLEM – BLENDER + FLASH COMPOSITE May 23rd, 2019 Speaking in my Native Language (NEPALI MAKEUP TUTORIAL) May 22nd, 2019 Leave A Comment Click here to cancel reply. You must be logged in to post a comment.