• Sunday , 31 May 2020

Installing Maya Animation and Rigging Tools for UE4 and changing default jump into somersault

Code Canyon


Quick tutorial for beginners on how to install Maya ART for UE4 and then change one of UE4 default animations, Jump, into Somersault.


3d Ocean

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  1. pdw wzs
    June 8, 2019 at 16:26

    Thats helpful, thx a lot!~

  2. Russian Education
    June 8, 2019 at 16:26

    По русски есть?

  3. ykyjohn
    June 8, 2019 at 16:26

    trying to use maya 2017 and the option to open the art folder doesnt appear. Have put the userSetup.py in the folder discribed but maya doesnt read it at all. There is no Epic option in maya menus. How can i install it? does it have a work around ? another way to install it?

  4. Calle Unnerus
    June 8, 2019 at 16:26

    Please help, im trying to edit an existing animation. When i click thru the frames and for example turning the character upside down and then change frame, go back to edited frame.Then the frame stays the same as before i edited it. How do i save án edited frame in an animation?

  5. VSimpsonXC
    June 8, 2019 at 16:26

    tool works on maya 2016 for me which i am using the Wacom tablet/computer, and thank you Farwatchpost so much,

    also if anyone want to know how I got the tool to work on max 2016 follow farwatchpost video up to the point of 2:43 then search through the Epic games folder > 4.11 >Engine >Extra > Maya_AnimationRiggingTools> then check MayaTools and hit save and the the tool kit will load into your maya toolbar. Then you can see to the rest of Farwatchpost video.

  6. RelativisticJet
    June 8, 2019 at 16:26

    I had been looking for this last month, thank you for sharing you knowledge! +10 Karma

  7. Pharaoh Imhotep
    June 8, 2019 at 16:26

    Thank you very much!

  8. JiaLin Xu
    June 8, 2019 at 16:26

    Thank u sooooo much!!!

  9. Никита Никулин
    June 8, 2019 at 16:26

    Hello! Can u tell me please, what if that window, do not appears to ask me the folder with Maya tools ? Dunno what to do with this =(

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