Introduction to Anisotropic Shading in Blender


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In this tutorial you will discover:
-What Anisotropy is
-When it should be used
-How to use it to create a realistic saucepan

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25 responses to “Introduction to Anisotropic Shading in Blender”

  1. I'm thinking that to add grain you can instead use that grain texture -> Bump node -> normal input of the Anisotropic shader.This way the grain happens on the surface because of the lighting.

  2. that alt+D thing is the most useful thing I ever learned about blender ;D I wish I knew that a few hours ago, when I was fighting with the array modifier to have copies of an editable model….

  3. I searched for the tutorial because somehow my anisotropic material didn´t work. Then I figured ou that I hadn´t assigned the material to the object, I just selected everything where I wanted the material…

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