Setting up the UI in Maya for Arnold- 1:19
Create the glass shader- 5:26
Create the Label Shader- 16:04
Create the Beer Liquid Shader- 31:29
Render Settings- 42:11
Back to start- 00:00
This video tutorial covers how to create the last and liquid in Arnold 5. I demonstrate techniques using Arnold nodes and workflows, I tried to keep this as simple as I possibly can for new users of this render engine.
To see more techniques, a professional fighter renderer please check out Arvid Schneider ‘s channel at. https://www.youtube.com/channel/UC1KDwEVBlxr4ew7xqLOhu9g