JavaScript Tutorial 7 Paint App Canvas API




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In this tutorial I start creating a JavaScript Paint Application while exploring all that is possible with the JavaScript Canvas API. We’ll create a paint app that allows for Opening, Saving and the use of Brushes, Lines, Rectangles, Circles, Ellipses and Polygons. Each tool will work with the rubber band effect like other advanced paint apps.

I will add on to this series if you guys want me to. If this series averages 10,000 views I will continue adding functionality.

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37 responses to “JavaScript Tutorial 7 Paint App Canvas API”

  1. I've made mine with erase and clear tools, brush size, brush type (square, round and butt), color palette on canvas and pure javascript. Cursor size representing brush type equal to a brush size and type is still on my to-do list. Also, I'm not shure how, I'm going to add some history, at least one step back to undo last action.

  2. SInce you made the maven , hibernate Java EE tutorial do you think you'll make one where you combine that database with a web page? Maybe sth like a form that sends data to the Java app. JSP for example?

  3. Awesome 👍 I created a PoC for wellbore trajectory using three.js when the library was a rc. I am sure you can create Paint3d with the current version of three.js. Can you also try to create a small video streaming full stack app ?

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