• Wednesday , 16 August 2017

Jewelry Design Tutorial: Ring with number of diamonds

Code Canyon

https://i.ytimg.com/vi/ERtoAyDEwcY/hqdefault.jpg



This tutorial for those who already familiar with Blender modelling tools.
Download finished blend file: http://www.blendswap.com/blends/view/87858

JewelCraft add-on: https://youtu.be/XZ6uIdNnrHk
Booltron add-on: https://youtu.be/KxbJSUQpw7I

Spreading gemstones on surface is the most frequent task in jewelry design. In this tutorial you will know what is the pave setting and how to spread diamonds on surface according to this specific type of setting. And as usual I will show you how to create ready for 3D printing jewelry ring with number of diamonds from scratch.
https://jewelcourses.com

source

3d Ocean

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37 Comments

  1. alzantiastudio founder
    July 15, 2017 at 02:30

    Do you do tutorials in English or have subtitle in Eng?
    Thank you

  2. nazmul hoque
    July 15, 2017 at 02:30

    how i can understand & measure real gem size & apply it 3d software,which finally can 3d print for lost wax casting

  3. Scott Bowers
    July 15, 2017 at 02:30

    Very nice!!! I have subscribed! hope to learn more watching your videos….. Thank You for making them!

  4. Arnold Robert Lee
    July 15, 2017 at 02:30

    I want to learn Blender which is why I thought–mistakenly this video would help–wrong–You spent most of the time -NOT explaining what you were doing, but then you never said you were going to show how it's done-just show it being done, my mistake..

  5. The New Jean Michel
    July 15, 2017 at 02:30

    I literally followed every step, step by step, and i think because the blender updated its version that some of the functions have changed slightly and that may be the reason i had a bit of difficulty following…

  6. The New Jean Michel
    July 15, 2017 at 02:30

    would you do a quick tutorial of what functions and hotkeys you used in the "Diamond Setting" part starting at 12:47

  7. The New Jean Michel
    July 15, 2017 at 02:30

    12:46

  8. Stan SonOfAFather
    July 15, 2017 at 02:30

    Would that be easier to set the stones first then shape a recess around it?

  9. Mikhail Rachinskiy
    July 15, 2017 at 02:30

    <_< ahhh… this is a tutorial for the beginners u no?

  10. leon fox
    July 15, 2017 at 02:30

    Not strong enough. Very simple modeling, quite not useful for industry.

  11. Mikhail Rachinskiy
    July 15, 2017 at 02:30

    Thanks,
    I've got these models from a different sources during my work as jewelry designer in company, later I remodeled every single one to have a better topology, be more optimized and meet standards of "GIA" and "MSU Gemmological Center".
    And shape of the gemstone is not important in jewelry modeling (only for rendering), like round diamond in JewelCAD is not an exact copy of round diamond, just looks like it from a very big distance.
    So do not bother yourself with this.

  12. balspring
    July 15, 2017 at 02:30

    Thank you for sharing your agility of using Blender to build jewelry models. I noticed you seemed to recall previously saved files containing different gem shapes. Did you personally model them as well? Your presentation was inspiring and fun to watch! I'd like to see how you would model the round brilliant shape even if the ones you used were made by someone else. Any way I am a fan of your style, Thanks again!

  13. megha mehta
    July 15, 2017 at 02:30

    I hope u'll guide me.

  14. megha mehta
    July 15, 2017 at 02:30

    As i m not a priffessional designer.i m learning through ur videos only.

  15. megha mehta
    July 15, 2017 at 02:30

    Ye.i installed it successfully.yesterday.

  16. Mikhail Rachinskiy
    July 15, 2017 at 02:30

    No way! You can't access blender org website?

  17. megha mehta
    July 15, 2017 at 02:30

    I think the software isn't available in India

  18. megha mehta
    July 15, 2017 at 02:30

    Which version of blender ?Can u send me the link?

  19. Enter Davud Tang
    July 15, 2017 at 02:30

    awesome job here!!!!

  20. Mikhail Rachinskiy
    July 15, 2017 at 02:30

    😀

  21. Mikhail Rachinskiy
    July 15, 2017 at 02:30

    Blender, you can get it for free on blender org

  22. MoolahNasreddin
    July 15, 2017 at 02:30

    Everybody hopes for Open SubD in Blender 😉

  23. Mikhail Rachinskiy
    July 15, 2017 at 02:30

    Yeah, fillet was never the key feature in Rhino. But I heard that there is at least one plugin with Alias quality like fillet tool.

  24. Mikhail Rachinskiy
    July 15, 2017 at 02:30

    SubD will never replace NURBS, unfortunately it's not possible on todays SubD technology development stage (especially with shity blender SubD's).
    But booleans could, if Cambo or Serg would move in this direction + Open SubD (I pray for you Brecht!), it might partially replace the NURBS.
    And I hope it is how it gonna be.

  25. MoolahNasreddin
    July 15, 2017 at 02:30

    P.S. That version of Rhino I've used (about 2010 year probably) is really stupid about fillets. SolidWorks is much better there 🙂

  26. MoolahNasreddin
    July 15, 2017 at 02:30

    Yeah, export suxx yet 🙁 Campbell knows about it but he told that this thing will be implemented (I mean n-gons in .obj) after everything will be "nailed" in the new BMesh system. It's sounds good logically.
    BTW NURBS can be "exchanged" by Subsurfed meshes in Blender. This goes well when a modeller knows how to work with poly flows properly. And some cases are very easier to model with subsurf techniques than using NURBS.

  27. misha lw
    July 15, 2017 at 02:30

    awesomushka

  28. kampamp
    July 15, 2017 at 02:30

    thanks for the tutorial. did try it out.

  29. Mikhail Rachinskiy
    July 15, 2017 at 02:30

    Thanks! I think it's a great way to fill the silence.

  30. Ray Tomlin
    July 15, 2017 at 02:30

    jThanks for the Tutorial! I learned a lot! One thing that will help your tutorials, Give more explanation, either verbally or via text. Fill the long voids of silence with tips, tricks, your methods and your tools. The key stroke is not always enough to tell what exactly you are doing.

  31. Mikhail Rachinskiy
    July 15, 2017 at 02:30

    Rhino is so popular because it's easy, and I love rhino for it's easiness and use it sometimes. Not ideal for jewelry but has some neat NURBS tools and great for almost any pipeline cuz import/export abilities.
    I my case (the same case applies to the studio I've been working in) the real problem of blender as jewelry design too is a lack of import/export and poor particle system.
    I hope guys from BF will work something out.

  32. Mikhail Rachinskiy
    July 15, 2017 at 02:30

    Thanks!
    I know about limited dissolve tool, but I think that decimate modifier with planar setting would be a better solution for a new user.

  33. Mikhail Rachinskiy
    July 15, 2017 at 02:30

    This model is for demonstration, I will not print it. But you can. Just download the blend file and finish it according to this tutorial, than use shapeways to print the result.

  34. MoolahNasreddin
    July 15, 2017 at 02:30

    P.S. I'm pretty sure that so "loved" (by jewl.designers) Rhyno suxx for jewelry designing pipeline. It's way too limited although it's pretty easy in usage for ppl who learned AutoCad and similar programs. Wish we'll have some better Bevel Modifier in Blender (or at least a precise and good working command of it).

  35. MoolahNasreddin
    July 15, 2017 at 02:30

    I'm not a jewelry (or kind of) designer although this tutorial was pretty interesting!
    And big thanks you reminded me about that Sculpt Tools addon – it's very useful when you have some cumbersome "boolean" modelling. Further process of cleaning is going best with "limited dissolve" command (hit Space then type). It's a real saver 🙂

  36. Mikhail Rachinskiy
    July 15, 2017 at 02:30

    awww :'(

  37. Chris Kureth
    July 15, 2017 at 02:30

    relevant: /watch?v=6iB8DDYPvqk 😛

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