Let’s animate a jellyfish in Maya! Escape Studios Free Tutorial Week


https://i.ytimg.com/vi/Oip6qknra_s/hqdefault.jpg



Kicking off Free Tutorial Week, Mark Spevick shows you how to use nHair and procedural animation to make some amazing jellyfish animations! #escapeftw
Hit Subscribe for more!
Follow us on Twitter!

Like us on Facebook!
http://www.facebook.com/escapestudios

source


9 responses to “Let’s animate a jellyfish in Maya! Escape Studios Free Tutorial Week”

  1. Great tutorial thank you for the ideas, but i'm not really happy with the jellyfish movement. It looks it's being dragged by something instead of pushing itself by pumping the water (i.e. watch?v=aJUuotjE3u8). I think there may be two ways to achive that:

    1. create section curves along the movement and use them as a blendshape deformer for a base curve then revolve and you will have nurbs surface -> continue with tutorial.

    2. convert the polygonal jellyfish model to an ncloth (delete history) and increase stiffness on top section (only the skirt moves freely) and wire deform with nurb surface's isoparms (detached curves) -> continue with tutorial

    thank you again     

Leave a Reply