• Tuesday , 26 May 2020

Lifting A Heavy Weight Part 1 – Animation Tutorial in Maya

Code Canyon

https://i.ytimg.com/vi/hte94uQsMm4/hqdefault.jpg



In this video I demonstrate how to constrain two hands to one object. This allows the animator to move that object and the hands will follow along with it. The constraints are animatable so you can have only one hand constrained for a length of time and then switch so that both hands are constrained.

Download the rig here:

http://www.creativecrash.com/maya/downloads/character-rigs/c/buckid

Buckid was created by Zubuyer Kaolin.

source

3d Ocean

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18 Comments

  1. 악틱
    April 27, 2019 at 15:32

    Thank you. I'm through with this lecture.

  2. Carlos Santos
    April 27, 2019 at 15:32

    What is the proper distance to create the key positions. How far is a key to another key?

  3. Bliipper
    April 27, 2019 at 15:32

    After doing all of that,It didn't animate and I put keys on all the places he said to,help me please.

  4. 3D Artist HCL
    April 27, 2019 at 15:32

    Why not guide step by step start creating set motion system? But thank you very much!

  5. Ahmed Sohail
    April 27, 2019 at 15:32

    i have a question hope you could answer my hands move with
    the box perfectly but when i try to set key to let go off my box they stay there don't kn0w why…!! i have set the blend parent 1 = 0 still not workin..:/

  6. Eugene B.
    April 27, 2019 at 15:32

    hi! what about stady rigging some character?

  7. la dani
    April 27, 2019 at 15:32

    why is the volume so low????

  8. Rebecca Rigby
    April 27, 2019 at 15:32

    Love your tutorials. The audio on this one is so quiet I'm having a hard time hearing it!

  9. عبدالخالق
    April 27, 2019 at 15:32

    How did you get this character ?

  10. vignesh vikki
    April 27, 2019 at 15:32

    send me some tutorial what u thought

  11. vignesh vikki
    April 27, 2019 at 15:32

    Nice

  12. James Laforest
    April 27, 2019 at 15:32

    hey, ive used several different rigs, and none of them are allowing me to parent constraint to the hand

  13. Banibrata Mukherjee
    April 27, 2019 at 15:32

    very useful tutorial

  14. Zinogg
    April 27, 2019 at 15:32

    shitty animation needs better training

  15. Phoenix Dan Collins
    April 27, 2019 at 15:32

    Thank you so much for the video- strangely enough, I was using this as reference for my dog character to pick up a object via its mouth for a test…. But on a side note, I was wondering the attribute of Thumb Cup, Finger Curl and all of those finger and thumb attribute, were they engine from cluster or a IK point constrain by any chance? I was just very curious. It looks so cool!

  16. Cordthundertree
    April 27, 2019 at 15:32

    Hey How can i move my characters arms or legs without the arrows like i can in cinema 4d?

  17. nyarlathotep
    April 27, 2019 at 15:32

    Thanks a ton 🙂 I really get confused sometimes doing that locators..

  18. AnimatorGT
    April 27, 2019 at 15:32

    Hey Mister what do you use to record your tutorials they are really nice and clear?

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