• Sunday , 31 May 2020

Lumberyard Tutorial – import free models using Blender

Code Canyon


This tutoral shows you how you can use Blender to import a free model and use it to replace the robot provided in the sample projects.

It’s also the first part in a “Simple Shooter” tutorial series. Part 2 is here. https://www.youtube.com/watch?v=XoYVb8Q42Ec

Hope it helps!

This is the model I used: http://www.turbosquid.com/3d-models/free-ready-games-3d-model/568855

Important: Please always note the license agreements associated with free resources.


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  1. abdallah alqassabi
    January 4, 2019 at 17:05

    can you do a tutorial on changing the character face in CryEngine and replace it from imported geometry ?

  2. Lennart B.
    January 4, 2019 at 17:05

    Full material support?

    January 4, 2019 at 17:05

    Hi friends, I would like to create your own character with animation, and export to lumberyard, is it possible? Do you have any video teaching you to do this? Thank

  4. MannyThatFox
    January 4, 2019 at 17:05

    M8, SPEAK UP!!!

  5. Candice L R
    January 4, 2019 at 17:05

    After watching this tutorial a few times, it's not very good in regards to telling the audience how to exactly import the object.

  6. Mischa Kirenga
    January 4, 2019 at 17:05

    James Brady, the fps of my lumberyard engine is always fixed to 15 fps even if I have a high end computer..how do I solve it

  7. AyeDaWut
    January 4, 2019 at 17:05

    Very good stuff! Thank you for the tutorial, helped me out 🙂

  8. Chaosfuchs GameDev
    January 4, 2019 at 17:05

    hi great tut – i have a problem when i will import the fbx file -> (cannot connect to the server) ???? why? it didn't load it

  9. ThePixelitomedia
    January 4, 2019 at 17:05

    how do you like Lumberyard compared to Unity 5 and Unreal 4?

  10. Enderdude&Porkchop
    January 4, 2019 at 17:05

    Great tutorial it help me a lot! 🙂

  11. Austin Cannon
    January 4, 2019 at 17:05


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