• Sunday , 5 April 2020

Making interactive parametric models with Verge3D, Blender, and WebGL

Code Canyon

https://i.ytimg.com/vi/Y-VUwoDL0qo/hqdefault.jpg



In this tutorial, you will learn how to create parametrically changeable models using Blender’s shape keys (aka morphing) and Verge3D. This technique can be used for making advanced 3D configurators, e-learning content, and various engineering visualizations.

Get Verge3D here https://www.soft8soft.com/get-verge3d/

source

3d Ocean

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4 Comments

  1. Saifuddin ARIAPOUR
    September 6, 2019 at 18:28

    Thanks man

  2. wei zhang
    September 6, 2019 at 18:28

    nice function

  3. BigMic69
    September 6, 2019 at 18:28

    I see I have some work to do… IJS

  4. Алексей Синченко
    September 6, 2019 at 18:28

    The lesson is good, thank you!
    I did not immediately understand that the lesson can only be done in Verge3D 2.14, but in the end everything worked out.
    But when the lesson is complete, from start to finish, everything turns out much faster and easier. As in the lessons https://www.youtube.com/watch?v=99swwn8kpCo

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