The task of sorting out texture files that belong to 3D models you can buy or download for free can be confusing but in most cases it’s a simple process that you don’t need to fear! There are a few things you need to know about the procedure and this tutorial by Stuart Christensen will walk you through the steps needed to re-attach textures to models. Most important is to put your texture file images inside Maya’s Default Images folder to get off to the right start. The rest is a simple repetitive procedure. It’s boring and fun at the same time! Enjoy!