https://i.ytimg.com/vi/-hQYMkRiDYQ/hqdefault.jpg
In this tutorial I show a way to quickly get a character to move the jaw on the rhythm and amplitude of the targeted soundfile. I discovered this way after having to equip a character with additional speaking/mouth animations in about no time.
It needs the Maya Bonus Tools, which you can get through Autodesk:
http://area.autodesk.com/bonus_tools
If you’ve got any questions, feel free to ask in the comment section.
source
One response to “Maya 2012 Speech Animation & Rigging Tutorial 1/3”
I like your style of modelling ,it simple and yet very nice looking