Maya 2014 tutorial :Bending objects in Autodesk Maya


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This tutorial will show you how to bend objects in Autodesk Maya using the Non Linear Bend deformer. If you have any questions or comments, please leave them below and I will reply as soon as possible.

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34 responses to “Maya 2014 tutorial :Bending objects in Autodesk Maya”

  1. Hi Mike, Im having some issues with this tool is Maya 2018 that I cant seem to figure out. Do you know of any bugs or issues with this tool deforming shapes? I have been scouring the internet for answers on this topic and cant seem to find any fixes.
    Thanks.

  2. I like your videos, I am working on a dragster chassis right now and it is my first project with Maya or any 3D modeling program. I have my first tube laid out and set up the way I want it and I also have it instance duplicated. I'm having trouble figuring out how I should bend it closed at the front end. Do you already have a video or can point me towards one? Much appreciated!!

  3. A tip when rotating objects: If you hold "J" while rotating you can snap to a fixed angle (I think it's 10 or 30 or something), if your mesh is aligned with the grid you can easily get that sweet 90 degrees without going to the attribute editor. If your mesh is NOT aligned you can just use "freeze transformations" from the modify menu and reset the position of your modifiers.

    Thanks for the tutorial Mike.

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