Maya 2014 tutorial : Extrude faces along curves


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#3DModeling #3DAnimation
This short tutorial will show you how you can create tentacles in Autodesk Maya by extruding faces along curves.
If you have any questions, please leave them in the comments section. Likes and subscriptions are appreciated !

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9 responses to “Maya 2014 tutorial : Extrude faces along curves”

  1. so i assume the more faces selected the more cylindrical it is right? Also with the quads being tapered at the end, would it be worth it to cap the tip with tris instead?

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